Sky- Cult TV Series Review

I have a huge affection for the more sci-fi and folklore oriented children television shows from the 70s and early 80s including shows like Children of the Stones, Under the Mountain and Chocky.

The opening credits are suitably weird and spooky.

I'd seen a lot about Sky as it featured quite heavily in my Amazon searches for these type of series so thought I'd finally give it a go. Before watching the show, I did some research and found that this 1975 production was timely as the optimism and hope of the mid to late 60s had dissipated and given way to political unrest, high inflation and strikes here in England. Life was not easy for the masses and this is reflected in the media from the time- including Sky.

In Sky, a trio of teens find a space traveller under piles of leaves while on a pheasant shoot. He takes the human looking alien traveller home to help him in his mission but a malevolent force wishes to do him ill. Over the course of seven episodes, we have a cat and mouse tale of good versus evil but we do not get a view of the larger picture until the denouement. It all involves The Book of Merlin, Glastonbury, messianic figures from history, Stone Henge and stone circles. Y'know, the usual 1970s fare that was in thrall of Erich Von Daniken's Chariots of the Gods.

Watching this with no nostalgia, I can say that it is a typically low budget but atmospheric series. It is of its time and so its economy of design means that the tone is eerie and the pacing languid. However, even with this limited budget, the show is genuinely creepy with eerie music, unsettling imagery, and a pervasive sense of dread. The special effects, while dated by today's standards, must have been surprisingly sophisticated for the era and added much to the show's eerie atmosphere. The distorted visuals, strange lights, and a general air of otherworldly menace through the use of early green screen all adds to the weirdness.

So, nearly 50 years after its release, Sky remains a chilling, unsettling blend of science fiction and the supernatural. It wasn't some whimsical adventure but seemed prescient as Sky's own world was one of ecological disaster and societal breakdown, and his presence in our time hinted at a similar fate awaiting us further down the line. The themes of environmentalism, social responsibility, and the dangers of unchecked technological advancement is one we are all examining now and, while this show was aimed at children, its willingness to tackle darker themes must be what makes it a truly memorable piece of children's television for those who saw it the first time round. 

LINK- Dead of Night: Cult TV Review

LINK- The Stone Tapes: Cult TV Review

LINK- Tom’s Midnight Garden: Cult TV Review

LINK- Children of the Dogstar: Cult TV Series Review

LINK- Children of the Stones: Cult TV Series Review

Kishin Heidan- Cult Manga Review

Kishin Heidan, a seven-part OAV series from 1993-94, was a name I'd often seen in the pages of Manga Mania, its industrial-looking mecha hinting at something unique. Finally diving into the dubbed version, I discovered why it holds such a revered place within the old-school anime and manga community. The series plunges us into an alternate WWII-era, a fascinating blend of retro sci-fi, political intrigue, and visceral mecha action. Here, the Axis powers, Nazis and Japanese, clash not just for territory, but for control of powerful alien technology. Caught in this struggle is the Kishin Corps, a Japanese force determined to destroy the technology, deeming it too dangerous for any nation.

The narrative unfolds through a diverse cast, each character's motivations and struggles driving the story forward. The relationships, particularly the evolving dynamic between twin sisters Maria and Eva Braun, and their interactions with the protagonist Taishi, add significant emotional depth. We witness their growth, aging across the series, which grounds the fantastical elements in a poignant human experience.

The mecha themselves are a stark departure from the sleek designs of later anime. They're brutalist machines, all rivets, filament bulbs, and pistons, their movements more akin to a mechanical rock ‘em sock ‘em brawl than a graceful dance. This analogue, visceral approach to mecha combat perfectly complements the series' gritty, alternate-history setting.

Kishin Heidan also weaves in fascinating historical lore, exploring Hitler's obsession with the occult and otherworldly artifacts, and even featuring a cameo from Albert Einstein. This intriguing mash-up of historical figures and fantastical elements creates a unique and compelling world. However, the series doesn't shy away from ethical complexity. While the Kishin Corps is presented as a force for good, the backdrop of WWII, with its atrocities committed by the Japanese and Nazi armies, creates a moral tension that cannot be ignored. The series, in some ways, risks airbrushing these historical horrors.

Despite this, Kishin Heidan remains a captivating experience. The storyline is compelling, the battles spectacular, and the characters are well-developed. While the pacing is uneven, with a fast-paced beginning slowing to a more languid middle before a stunning, all-out battle finale, the series' unique blend of political drama, mecha action, and thought-provoking themes makes it a worthwhile watch. It's a recommendation for fans of classic mecha anime, political thrillers, and those who appreciate stories that delve into complex characters and challenging moral questions, but with the understanding that it approaches a sensitive historical period with its own unique, and occasionally problematic, perspective.

Venba- Videogames As Art

The tale of first generation immigrants coming to a new country with high hopes and aspirations is an old one but not one that has been extensively covered in videogames.

Venba, a cozy game about a Tamil family immigrating to Canada, is a wonderful experience that beautifully captures the nuances of immigrant life: the longing for the familiar, the struggle to find your place in a new society, and the gradual process of finding a balance between your old and new identities.

Venba is a gentle reminder of the importance of our heritage and a touching tribute to the resilience of immigrant families. Through cooking dishes with the matriarch, you see the bond that develops between the family. This game is food for the soul.

What Just Happened?!: Dispatches from Turbulent Times by Marina Hyde - Book Review

The world is in a bit of a state, to put it mildly. Political upheaval, global crises, and a general sense of unease have left many of us feeling lost and disoriented. Sometimes, it's nice to look back at the past... unless that past is the tumultuous times we lived through from 2016 to 2022, which encapsulated Brexit, Trump Episode 1, the pandemic and the New World aftermath!

Luckily, we have Marina Hyde's What Just Happened?!: Dispatches from Turbulent Times, a collection of columns from 2016 to 2022 that offers a sharp and witty perspective on what an omnishambolic shit-show it was.

Whilst it has obviously aged, due to the nature of her weekly journalistic column writing at the time, Hyde's writing remains insightful and entertaining. Her turn of phrase and wordplay remain unmatched as her pop culture infused associative thinking brings to stark relief what a hilariously awful time we had. I love her characterisation of people into broad characatures like Otto Von Jizzmark (Dominic Cummings), the Sauron of Karaoke (Simon Cowell), a rejected Roald Dahl character (Jacob Rees Mogg) and Phony Stark (Elon Musk) as well as certain turns of phrases like Wallygarchy *chef’s kiss*

A few years after the events covered in this book, this remains a perfect read for anyone who wants to process the unmatched madness of that window of time. Looking back, it is unbelievable what those in power and, supposedly, in authority got away with and there has been no come-uppance or consequence of note. Of all the shenanigans she brings to light, the most powerful for me was the random abuse she suffered when a man shouted at and threatened her in the daytime as she went to pick up her daughter after school. Such occurrences happen to many women daily and, in light of the Sarah Everard murder by a police officer, cast a long shadow over the safety of women.

Overall, the book is the perfect read for those you know who might look back at Boris Johnson’s term as PM and think, ‘He wasn’t that bad really.’ He was and we should never forget what a catastrophe he presided over. Hyde is jokey and affable but her articles really are laser focussed on bringing those who played fast and loose with the rules and truth to account.

However, having said that, away from the contents of this book Hyde herself has recently expressed problematic views on the Boycott, Divestment, and Sanctions (BDS) movement. Her stance minimizes the Palestinian struggle for human rights and unfairly equates criticism of Israeli policies with antisemitism. Hyde is a respected journalist who has written extensively on a wide range of topics, including politics, culture, and sports but her recent stance of Palestine, especially in light of the genocide, has made this quite a bittersweet read as she is observant about so much but, as with much of the Liberal West, chosen to side with genocide enablers.

What is fascinating are the moments of sheer hypocrisy shown by Hyde after the release of this book by her recent actions. She pontificated about the sorry state of the visa situation post Ukraine invasion and said, "Post WW2, many nations came to the realisation that they should and could have done more in various ways, not least in accepting refugees. As the images of exodus in now showing us, History is never in the past, it is now. It would be to our enduring shame if we do not try to be on the right side of it" but doesn’t seem to share the same sympathy for the Palestinians.

Oh well, there’s another person who joins the pile of people who are now a little problematic.

LINK- On and On and Colston (or, ‘How We Learned to Talk About the Legacy of Colonialism in GB’)

LINK- Utopia for Realists- Book Review

LINK- ‘Natives: Race and Class in the Ruins of Empire’ LINK: Elden Ring- Videogames As Art

LINK- Toxic: Women, Fame and the Noughties- Book Review (and Some Thoughts)

LINK- Why I No Longer Talk To White People About Race- Book Review

LINK- ‘Natives: Race and Class in the Ruins of Empire’

LINK: Let’s All Create a ‘New Normal’.

LINK- Ms Marvel Can Change the World

Ultimate Teacher- Cult Manga Review

Remember those dusty anime OVAs lurking on the shelves of video stores back in the day? The ones with dodgy cover art and the promise of mature themes? Well, I finally succumbed to the siren call of Ultimate Teacher, an hour-long OVA I'd seen countless times on the shelves of Rodney’s Books and Games but never dared to watch… until now. And boy, was it an experience.

This was where I would get my comics, manga, anime and videogames from back in the 90s and 00s.

The premise is gloriously bonkers: Ganpachi, a cockroach/human hybrid (yes, you read that right), escapes a gene-splicing lab and becomes the ‘Ultimate Teacher’ at a rundown high school. His dictatorial methods don't sit well with the delinquent students, who try to bring him down with the help of Himako and her…lucky velvet underpants. Yes, you read that right too. These underpants grant her super strength. Don't ask.

Even the cover looks dodgy…

What follows is a chaotic mess of fighting, hip thrusts (so many hip thrusts), and a desperate search for said lucky undergarments. It's cringeworthy, it's ridiculous, and yet… I couldn't look away.

Surprisingly, the OVA boasts some serious pedigree, including Toyoo Ashida of Fist of the North Star fame. What drew him to this project, I'll never know. The animation is… well, it exists. But the real star of the show is the hilariously janky English dub. The over-the-top voice acting and exaggerated accents elevate the absurdity to almost comedic levels.

Ultimate Teacher is by no means a good OVA as it's cheesy, exploitative and downright bizarre. However, if you're looking for a dose of that sweet, sweet "so bad it's almost good" anime, and you have a high tolerance for cringe, then this might just be worth a watch. Just don't expect Shakespeare is all!

Astro Bot - Videogames As Art

I know we have been starved of mascot platformers for a couple of console generations, with the exception of the usual Nintendo big hitters, so Astro Bot is a delightful reminder of what makes this genre so joyful. It doesn't reinvent the wheel so much as toy with it through the use of the revelatory haptic feedback and amazing draw distance. My favourite levels were the Japanese Gardens sponge (Bath House Battle), the knife throwing ghosts (Spooky Time) and Casino bullet time (Slow-Mo Casino), all which show the pure creativity. I had a great time with the game and made it last as long as possible, playing a couple of levels every few days. I bought it pretty much on release day and only finished it on 12th February 2025, but I wanted to savour it like a fine glass of Schloer.

It isn't the second coming of Christ like some have declared, with most levels following the usual platform fare, but what it is is an excellent platformer which is beautifully presented and done with obvious love for the PlayStation brand.

Managing Expectations by Minnie Driver- Book Review

Minnie Driver is an accomplished actress who I knew from Grosse Point Blank and Good Will Hunting but that's about it. She's been in other stuff I'd seen but honestly, I didn't know much about her except that she was English and had amazing hair. She intrigued me as she has been a Hollywood fixture for decades but I didn't know much about her at all, so when Audible had a 2 for 1 sale and her autobiography was a part of the promotion, I scooped it up. Driver's writing is witty, honest, and surprisingly vulnerable as she shares anecdotes from her life and career. It's not a chronological recounting of her life, but rather a collection of essays that explore themes of family, ambition, love, and loss. She doesn't shy away from the messy parts of life, and her reflections on failures and unexpected turns are what make the book so relatable. Having listened to it, I can say that I am a convert and a bit of a fan as she seems pretty grounded and self-aware of the fickle nature of fame.

She starts with the breakup of her parents marriage and the effect it had on her growing up, being a bit of a rascal who was defiant of her father. We then get hints of her passion for the theatrics as she is on Nationwide, a local news show, where she performed to stop the expansion of a motorway past her school's property.
We whizz forward to her graduating years as she describes trying to find acting work but ending up being a miserable lounge singer and weekend raver, where she meets someone who works with a casting agent.
She briefly describes her success in Circle of Friends and the lull that followed before serendipity put her in front of Ben Affleck and Matt Damon for Good Will Hunting. Damon dumped her before she was nominated for an Oscar so there were awkward award season meetups. Also, Harvey Weinstein said he didn't want to cast her as she was unfuckable- Driver’s acerbic reply of a man wearing a shirt with tuna mayo, egg and other stains being an arbiter of beauty is on point.

She discusses the travails of motherhood and the incursion into Malibu to fight the fires that ravaged her neighbourhood as well as bring supplies to her firefighting peers and neighbours. Driver ends on her mother's fight against cancer during Covid, being incredibly honest about her loss but also hopeful and earnest with her grief.

Throughout the audiobook, I felt that Driver's voice was authentic and she was engaging in her performance, making you feel like you were having a conversation with a close friend. She's funny and self-deprecating, but also deeply thoughtful and introspective. Her stories are often humorous, but they also carry a poignant undercurrent that resonates long after you've finished reading.

The book is lyrical and her prose beautiful, such as the way she describes travelling in transit in such magical terms, 'it is a feeling if freedom... it is an existential corridor where I am not tethered to who I was on departure or who I will be when I land. The pressure of expectation is released... all the myriad interactions of life are put on hold. It is the relaxation of an exhale of a pause.'

Strangely, I can relate as I love transiting too. It's an amazing liminal space that requires a change of norms, the rules seem to change amongst the giant Toblerones as people are journeying to different locations.

Overall, Managing Expectations is a delightful and insightful memoir that offers a refreshing take on the typical celebrity autobiography.

LINK- The Anxious Generation: Book Review (and Some Thoughts)

LINK- Utopia for Realists- Book Review

LINK- On And On And Colston ( Or, How We Kinda Sort of Learned to Talk About the Legacy of Colonialism and the British Empire)

LINK- ‘Natives: Race and Class in the Ruins of Empire’ LINK: Elden Ring- Videogames As Art

LINK- Toxic: Women, Fame and the Noughties- Book Review (and Some Thoughts)

LINK- Pure Invention: How Japan's Pop Culture Conquered the World- Book Review (and Personal Reflections)

Mario Wonder- Videogames As Art

Mario Wonder was an unexpected delight that subverted the self-imposed norms which had made the 2D Mario games seem stale over the last few iterations. Games like Rayman Legends, Ori and the Blind Forest and Celeste had been vying to dethrone Mario from his platformer heels but this game blew me away with its sheer lunacy. It dazzled with its vibrant, whimsical art, cartoonish characters and surreal landscapes which all helped to create a playful, captivating world.

The MVP was the Wonder Flower power which unleashed visual chaos, turning levels into shifting, delightful canvases. It's a testament to Nintendo’s creativity and artistry to view their gaming legacy askew and turn this single simple idea into a game-changing vehicle.

A Movie Making Nerd by James Rolfe- Book Review

"Growing up internet" – it's a phrase that resonates deeply with millennials like myself. We straddle the line between a pre-internet world and the hyper-connected present, experiencing the dawn of dial-up, chat rooms, and the thrill of discovering online fandoms. For those of us in our 40s, the early internet held a certain magic, a sense of limitless possibility. Viral sensations like Charlie the Unicorn and Ask a Ninja were the water cooler moments of the digital age, and amidst this landscape emerged figures like James Rolfe, the mastermind behind the Angry Video Game Nerd (AVGN). So, when I heard Rolfe was releasing his autobiography, I was immediately on board.

I've been on a bit of a biography/autobiography kick lately, devouring stories from celebrities like Oliver Stone, Britney Spears and Michelle Zauner. I'm fascinated by the way people shape their own narratives, the carefully curated versions of themselves they present to the world. But I'm also drawn to the moments of vulnerability, the glimpses behind the curtain. One of the biggest challenges with autobiographies is the tendency to polish and perfect, sanding down the rough edges until the story becomes a gleaming, yet somewhat lifeless, product. Thankfully, Rolfe's autobiography avoids this trap. What we get is a refreshingly honest account, told in Rolfe's signature style, which those familiar with the AVGN will instantly recognize. It's his version of events, of course, and it's important to remember that any autobiography is filtered through a single perspective. ‘My truth’ isn't necessarily ‘the truth,’ but it's a truth, a valuable piece of the puzzle. Listening to the audiobook version, I was immediately drawn into Rolfe's world.

He candidly discusses his struggles with ADHD and social anxiety, offering a vulnerable look at his childhood and adolescence. He recounts his rebellious college phase, including a near-expulsion from art school after a video documenting his and his friends' destructive antics surfaced. His passion for classic and B-movie horror shines through, and the sheer volume of films he created before the age of 21 is truly inspiring.

The story of how he accidentally became the Angry Nintendo Nerd is a fun one. His initial critiques of games like Castlevania 2, Jekyll and Hyde, and The Karate Kid were simply meant for friends, but they resonated with a wider audience, eventually leading to his iconic character. He talks about the challenges of balancing his creative pursuits with "real" jobs, from health and safety video editing (complete with a control-freak boss) to wedding videography. The moment he realized his work was gaining traction – a random encounter with a fan on the other side of the country – is a testament to the power of online communities.

Rolfe's journey hasn't been without its hurdles. He delves into the complexities of working with ScrewAttack, the rise of YouTube monetization, and the immense effort that goes into each AVGN episode (a single episode can take up to 40 hours to produce, with some, like the R.O.B. episode, taking a staggering 120!). He also discusses the challenges of bringing AVGN: The Movie to life, from securing funding through Indiegogo to navigating the difficulties of filming. He opens up about the personal struggles he and his wife faced during the birth of their first child.

What struck me most about Rolfe's story is his unwavering dedication to his craft. He's a filmmaker at heart, and his autobiography is a testament to his passion, perseverance, and willingness to experiment. He doesn't shy away from his mistakes, offering a refreshingly honest portrayal of his journey.

Rolfe's autobiography isn't just a story about the Angry Video Game Nerd; it's a story about creativity, perseverance, and the evolving landscape of the internet. It's a story that resonated with me on a personal level, as someone who also grew up alongside the internet, witnessing its transformative power firsthand.

If you're a fan of AVGN, or simply interested in the story of an independent creator who carved his own path in the digital age, I highly recommend giving this book a read (or a listen!). It's a candid, inspiring, and ultimately human story, and I'm excited to see what James Rolfe does next.

LINK: Japan: My Journey to the East

LINK- Utopia for Realists- Book Review

LINK- On And On And Colston ( Or, How We Kinda Sort of Learned to Talk About the Legacy of Colonialism and the British Empire)

LINK- ‘Natives: Race and Class in the Ruins of Empire’ LINK: Elden Ring- Videogames As Art

LINK- Toxic: Women, Fame and the Noughties- Book Review (and Some Thoughts)

LINK- Pure Invention: How Japan's Pop Culture Conquered the World- Book Review (and Personal Reflections)

LINK- The Rise of Retro Gaming During Covid

The Anxious Generation - Book Review (and Some Thoughts)

Are you feeling overwhelmed by the constant buzz of notifications, the pressure to project a perfect online image, or FOMO? You're not alone. In today's hyper-connected world, anxiety is on the rise, particularly among young people. Psychologist Jonathan Haidt looks at this very zeitgeisty issue in his book The Anxious Generation.

There have been quite prominent displays of the book across many stores.

He starts off by presenting a scenario where youths are asked to be test subjects in a mission to Mars without seeking adult permission. It's a metaphor for how society has largely allowed the tech industry to shape the digital landscape without adequate oversight or consideration of long-term effects, particularly on young people. He then looks at Huizinga's Homo Ludens playful human concept, and how the fear of sexual predators and kidnappers, prevalent in the 1980s and 1990s, led to a culture of overprotection in the physical world, while the online world remained largely unregulated. This imbalance, Haidt argues, has created a generation of young people who are both hyper-vigilant about real-world dangers and vulnerable to the potential harms of the digital realm. He looks at how great harms have been done with technology and social media, especially from 2010 to 2015 where the online avatar world took youth away from their peers in real life and by algorithimically sticky apps that are sometimes nothing more than social Skinner Boxes that give us that dopamine hit when we got a like/ retweet/ follow/ subscriber etc.

Haidt's thesis is that the "great rewiring" of childhood, characterized by a shift from play-based to phone-based experiences, has had a significant impact on adolescent mental health. He cites rising rates of anxiety, depression, and self-harm as evidence of this trend. He also points to the increasing prevalence of social media addiction and the negative impact of social comparison on self-esteem

He breaks down his work into 4 streams:
- The Tidal Wave (the rise of mobile phones, the Internet and social media),
- The Backstory (the evolutionary predisposition of play, the social bonds formed and the negative consequences as a result),
- The Great Rewiring (how phone-based play led to an alteration of play and social interactions and norms),
- Collective Action for Heathier Childhoods (how we can take action to support the youth).

He then lays down his 4 points that he believes will help with the decline in mental health and loneliness we see across the world:
1. No smart phones before the age of 14,
2. No social media before 16,
3. Phone free achools, and
4. More unsupervised play and managed risk-taking

Reading the introduction, Haidt covers a lot of ground and the data, statistics and graphs seemed on point so I was up for reading on to see if he stuck the landing. I wrote notes on the gist of each chapter and my thoughts on them afterwards.

Part 1: A Tidal Wave, looks at the confluence of front facing smart phones in 2010, the rise in social media and filter apps that could only be used online and an always online mentality that took over when phones became dominant. More importantly, the rise in anxiety and depression was most stark in pre-teen girls across the Anglophone and Nordic world so it seems that certain demographics are more affected and there was not sufficient data in much else of the world.

Haidt counters the argument that some have raised which is that the constant stream of information and negative stories about climate change, a rise in terrorism, economic gloom has led to a rise in anxiety and depression in Gen Z by stating that Millennials, who would have been more keenly affected by these events as these were anchored moments in their life, did not see a huge rise in anxiety or depression and, after a couple of years, after the 2008 economic crisis, actually evened out. No, something specific is affected our youth and especially young girls and it happened between 2010 and 2015. The graphs bore this out and the data seemed to track with his conclusions.

Part 2: The Backstory- The Decline of Play-Based Childhood, looks at the evolutionary development of humans and the role that rituals, communal activities and face-to-face contact and play has. Haidt discusses how this is essential to mammal learning and how it helps humans in particular to become social beings. However, the lure of the online world has severed this connectedness and replaced it with individualism, low stakes 'brand' creating and self-censoring for like/ retweets etc. That is why there is a huge discrepancy in being more connected than ever but also a huge sense of loneliness that many people feel.

Discovery and defensive mode looks at how evolutionarily, we take risks to see what we can and cannot do-we push our limits as it helps us develop and grow. However, in our risk averse society many people have developed phobias and attachment issues and Haidt believes it is due to fearful parenting and educational and social cohesion falling. Also, the Mean World Syndrome has meant people are less trusting of others and less able to handle risk, conflict and frustration.

He looks at the onset of puberty and the creation of neural pathways; how experiences and immersion during this time can have a profound and long lasting effects. He discusses the various cultural and religious ceremonies which used to encourage a sense of social cohesion and responsibility but in an increasingly secularised world, there is a 'failure to launch’.

Haidt states that children are inherently anti-fragile but parental and societal paranoia and safetyism is causing problems as many children are growing up risk averse and afraid.

Anecdotally, this rings true with what I have seen as a parent and a teacher. As a parent, I know that I often helicopter more than my own parents used to. At the age of 7, my parents would entrust my older brother, who was 3 years older, to look after me when we went outside. We used to go to the park and spend hours there, only coming back for lunch and dinner or when it got dark. With my eldest daughter, who is 9, I sent her to the local shop to get a couple of groceries and she was asked by the shop assistnt where her parents were. In context, the shop is our local one and is only about 200 metres away from our house and there are a couple of sleepy village roads. The stark contrast between my pretty carefree childhood in a pretty rough East London town compared to my daughters experience in a sleepy village is stark and it's all happened so quickly.

Chapter 3: The Great Rewiring- The Rise of the Phone-Based Childhood, has Haidt examining the four main consequences of a phone-based childhood including sleep deprivation, societal deprivation, attention fragmentation and addiction and he says that this is all leading to a global mental health crisis. His examination of opportunity cost, where by doing something you miss out on an opportunity to do something else, is compelling. The number of hours many youths clock up in their phone use often exceeds the hours clocked up doing a full working week. By being screen based Haidt argues that there are other skills, life choices and life chances that the youth are missing out on: they have moved to a consumer based society.

He then discusses how social media companies used behavioural psychology teachings to hack into the youths by providing constant dopamine hits with Skinner Boxes or likes/ retweets/ subscribes etc. The result is many youths are constantly distracted by push notifications and constant update feeds, giving them little time to focus on any tasks for any matter if time.

The research shared shows that amongst teen and tween girls, social media use led to a huge spike in mental health problems compared to other demographics. When looked at further, it was due to low self esteem brought on by filters and unrealistic beauty standards created by some influencers.

Haidt writes about 4 ways that young girls are negatively affected by a phone based childhood:
1) Social comparison and perfectionism (comparing beauty and life standards to others online),
2) Relational Aggression (cyber bullying, shaming etc),
3) Biological and social conditions (young girls are genetically and culturally more predisposed to relationships and a fault in this affects them more profoundly than boys of the same age), and
4) Girls are more subject to predation and harassment (many girls look for as many followers as they can to attain social cache but many of the people following are older men or predatory individuals)

Haidt also looked at the ways that boys are affected by social media but clarified that the data is not as clear. He cites rising NEET figures in the UK and Hakikomori (Japanese shut-ins) and says he thinks it may be a combination of factors:
1) Less social and economic value in strength and muscles (as society has moved away from manual labour and much of the work is automated),
2) The rise of girls in education and work settings,
3) Lack of positive male role-models, and
4) The rise of online gaming and access to online adult content.

Haidt pulls both the threads of the harms caused by phone-based childhoods by looking at 'Spiritual Elevation and Degradation'. He argues that, although he is an atheist, religious or collective worship or activities (such as praying together, going to a concert with a group, watching the same football team and putting in the kit etc) creates a collective effervescence, a bond that unites rather than seperates each person. This collectivism is lost in the online world as people often seek quantity rather than quality in relationships so people lose their deep rooted trust in people or institutions. Emile Durkheim called this the rise of the profane and the lost of the profound; the everyday getting in the way of us considering that we are all part of something bigger than us.

He discusses various theories and beliefs from philosophers and religious scholars who discuss the need to 'still the monkey of the mind' to understand that we are part of a wider world. The awe created, by being in nature, meditating or from religiousity makes us understand that we matter and have meaning but not in the egocentric way that the Internet and social media has done by making us the centre of our own universe.

This chapter rang true for me as I had what my wife called Little Prince Syndrome, I was cooked and looked after at home but I was lucky to have many cultural experiences due to my variety of friends, interests and financial position. I wasn't wealthy but my proximity to London, access to transport and the freedoms conferred on me by my parents meant I lived a pretty relaxed and social life until getting married at the age of 29. I still lived with my parents and probably still would if I hadn't met anyone, why leave when life is easy and good? Additionally, the chance of getting on the property ladder by myself would have been miniscule so why risk what I had? This was a definite failure to launch but it wasn't because my parents hadn't prepared me for life but because the economic crisis, property price bubble, low wages and other key anchor points meant I never was able to look beyond a certain point.

However, once I decided to shake up my life and leave my job, travel around the world for 6 months, get married and work as a teacher in Cambodia for 2 years my life changed forever as I had all these experiences and met new and interesting people- my understanding of the wider world and my presence in it grew as I went to awe inspiring places and met awe inspiring people.

Part 4: Collective Action for Healthier Childhood, looks at a way that all of society, including governments and businesses, can work together to ensure a safe and protected childhood. Haidt gives a lot of reasonable and practical advice and a lot of it is a no-brainier but requires willingness and agency from various parties.

Roughly broken down it means:

Governments- Change the online safety bill to make companies out their apps on the highest security setting and make companies liable for problems.

Families- Collective action and let children grow (by allowing more time for them to play outside and the community deciding not to give phones to their children until an agreed time)

Schools- banning phones from school and allowing more freeplay (Children will not have their phones on them at all during the school day and any phones are put in a phone locker to allow them to fully connect with their peers).

Reading the book, I felt like it made sense and I left it a while before writing this review to apply my TED Talk Method - where you are swept up with the tail and theory at the time but, after walking away and getting some distance and perspective, it makes less and less sense. Here, I felt that Haidt covered a lot of salient points, was supported with evidence and aligned with a lot of the thinking I had with my current experience as a primary school teacher with over 21 years in the front line at the chalkboard. This felt a lot more evidence led rather than the 'Trust me bro, it's all real' of Jonah Lehrer and his Imagine: How Creativity Works. The graphs and data presented the information in compelling ways but, in the words of Churchill, 'There are lies, damned lies and then there are statistics.'

However, a key area I do think Haidt misses is that he doesn’t look at how many young people feel disillusioned by a capitalist system that seems to prioritize profit over people and planet. They are concerned about issues like climate change, social injustice, and economic inequality, and are seeking alternatives that prioritize sustainability, fairness, and community well-being. They are suffering from Empathy Fatigue but they cannot look away as there is a constant stream of bad news so they are finding their tribes online which makes them more brittle in their opinions and less able to listen to the other side. To be honest, this is a whole world issue with the rise of populism but I do think Haidt misses out on the bigger existential social malaise affecting most of the world with the rise of social media.

Overall, I think Haidt is doing great work and I look forward to seeing further works that builds upon his evidence led assumptions.

LINK: Japan: My Journey to the East

LINK- Utopia for Realists- Book Review

LINK- On And On And Colston ( Or, How We Kinda Sort of Learned to Talk About the Legacy of Colonialism and the British Empire)

LINK- ‘Natives: Race and Class in the Ruins of Empire’ LINK: Elden Ring- Videogames As Art

LINK- Toxic: Women, Fame and the Noughties- Book Review (and Some Thoughts)

LINK- Pure Invention: How Japan's Pop Culture Conquered the World- Book Review (and Personal Reflections)

LINK- The Rise of Retro Gaming During Covid

Hilda and Twig Hide From the Rain- Graphic Novel Review

Hilda fans, rejoice! While we may have said farewell to the television series for now, the magic of Hilda's world continues as Luke Pearson has released a new book in the series- his first in 5 years!

In this latest prequel graphic novel, Hilda and Twig live in the enchanted woods outside of Trollberg. When they find themselves caught in a sudden downpour, they seek shelter. They stumble upon a mysterious burial mound, where they encounter a group of quirky creatures who all share stories and speculations about the mound's history, Twig ventures outside and makes an extraordinary discovery: a giant, gentle white snake. The snake, it seems, is a guardian of the mound.. but what is it protecting?

Pearson's signature art style continues to change and evolve, and this new graphic novel is no exception with a stylized Cal Arts look, combined with a super-deformed chibi style. This, once again, brings a fresh and playful aesthetic to the series. Younger Hilda and Twig are absolutely adorable, and Twig's thought bubbles add a delightful layer of humor and insight.

If you're a fan of Hilda, you won't want to miss this latest adventure. Hilda and Twig Hide From the Rain is a charming and heartwarming tale that expands the lore of Hilda's world while introducing new creatures and mysteries. It's a perfect read for both young and old, and a testament to Pearson's enduring talent.

They Were Eleven- Cult Manga Review

I heard of this anime by chance when I fell down the YouTube rabbit hole and someone mentioned that this manga was an inspiration for the videogame Among Us. The creator on record said it was the part game Mafia and The Thing that inspired him but this anime is quite likely too - down to the teamwork and sci-fi setting. Intrigued, even though I don't really play the game, I thought I'd check it out as the premise sounded intriguing.

Centuries after humanity discovered warp drive, Cosmo Academy brings together a class of promising cadets from across the galaxy. Think Galaxy High, but with a twist. Ten cadets are assigned to a 53-day mission aboard a spaceship. However, eleven cadets arrive. Someone is an imposter, and their goal is sabotage. As the days tick by, tensions rise within the already fractious crew. Who is the saboteur? What are their motives? Can they be unmasked before it's too late?

Come on, this is an amazing whodunnit... in SPAAACE! (Imagine that in your best Tim Curry voice, a la Command and Conquer). This early 80s anime, based on a 70s manga by the legendary Moto Hagio, offers a deceptively simple yet compelling premise: who do you trust when your life is on the line? The 90-minute runtime is perfectly paced, building suspense and shifting your suspicions as you follow the investigation. The conclusion is satisfying, and the ending, while featuring the then-common (now cliché) montage of character futures, feels surprisingly fresh and fitting here.

We Are 11 isn't just a thrilling mystery; it also explores themes of prejudice, the difficulty of intercultural communication, and the fragile nature of trust. The character designs and animation, while clearly products of their time, have a certain retro charm.

I thoroughly enjoyed We Are 11 and highly recommend it. It's a quick, engaging watch that's well worth your time.

The Book of Horror: The Anatomy of Fear- Book Review

I love horror films as I find that the genre encapsulates so much in its broad church; it is many things to many people often reflecting societal anxieties, cultural shifts, and technological advancements. The genre offers a fascinating historical context for the scares as they are a product of their time.

The book is a hefty tome and the paper stock quality is great.

For example, the classic monster movies of the early 20th century dealt with fears of the unknown, reflecting a world grappling with rapid industrialization and scientific advancements. Then came the Cold War era, and suddenly we have anxieties about nuclear annihilation and the loss of individuality, which manifested in films about alien invasions and body snatchers. It's not just big, sweeping societal issues either as horror can also reflect more personal anxieties, like those surrounding family, relationships, and even our own bodies. The slasher films of the 1980s, for example, often played on anxieties about changing social norms and the breakdown of traditional family structures.

Most recently, we've had horror films based on the theme of technology as we're living in a world increasingly dependent on technology, and with that dependence comes a whole new set of anxieties.

It's fascinating how the horror genre constantly evolves to reflect our changing world and looking at this evolution, we have Matt Glasby's The Book of Horror: The Anatomy of Fear in Film to guide us. Glasby, a seasoned film journalist, brings a wealth of knowledge and a palpable passion for horror to this project, resulting in a book that's as informative as it is engaging.

The book is a meticulously crafted exploration of the genre, dissecting the very essence of fear on screen by looking at the core films he sees within the genre, starting chronologicalally from Psycho all the way to It: Chapter 2.

The structure is both logical and accessible, with a grading system based on dread, the unexpected and other key theme and a graph of the key moments. Glasby's writing style is clear and concise, avoiding academic jargon and technobabble while still maintaining a level of intellectual depth for cinephiles. He manages to be both informative and entertaining, making the book a pleasure to read even for casual horror fans.

Given the wide expanse of horror content out there, Glasby can not cover the entire genre but he does cast his net wide and the recommended viewing lists provide plenty of avenues for further exploration for those so inclined.

Overall, The Book of Horror: The Anatomy of Fear remains an essential addition to any horror fan's library.  It's a beautifully designed, intelligently written, and thoroughly engaging exploration of the genre.  Whether you're a seasoned aficionado or just beginning to explore the world of horror cinema, this book is sure to provide you with new insights and a deeper appreciation for the art of fear.  It's a book that you'll likely return to again and again, discovering new details and perspectives with each reading.

We Are OFK- Videogames As Art

I recently played We Are OFK, a vibrant and heartfelt episodic adventure that looks at the story of four queer friends navigating the music industry and their own personal lives. While the gameplay was fairly light, the emotionally authentic portrayal of queer experiences made it a truly memorable and moving journey. I’m not queer myself but it spoke with a truth and heart that I feel would resonate with anyone with the human preoccupation of finding worth and fulfillment. The fact that the art is stunning and the characters well designed also helped the 5 hours or so of gameplay.

If you're looking for a game that celebrates music, friendship, and self-discovery, We Are OFK is a must-play.

Toxic: Women, Fame and the Noughties- Book Review (and Some Thoughts)

Toxic: Women, Fame and the Noughties by journalist Sarah Ditum, looks into the cultural phenomenon of the early 2000s, examining the rise and fall of female celebrities like Britney Spears, Paris Hilton, and Lindsay Lohan.

The book promised to go beyond mere celebrity gossip, and offer insightful social commentary on themes like misogyny, body image, the rise of reality TV, and the changing dynamics of fame. So, does Ditum achieve that?

Over the course of 350 pages, I found that Ditum examined the complex interplay between celebrity women, the media, and the public, and offered a nuanced and critical analysis of their experiences. She was able to expertly dissect how these women were both products and victims of their era, trapped in a cycle of manufactured personas and public scrutiny, all the while being subjected to the pervasive mysogyny. I liked how she avoided simplistic victimhood narratives, acknowledged the complexities of fame and the agency of those involved. It did have me reflecting back at that period of time where casual sexism and cruelty pervaded in much of pop media. Whilst, it is not good to put our current moral standards on the past, it does make you think of how much things have progressed, even if recently we do seem to be backsliding…

Chapter 1- Britney Spears
The author discusses Britney's rise and how she was the last big star of the more traditional era of media, through TV, radio and magazines. Once the Internet took hold and file sharing happened the music industry went into a decline. 1999 was the biggest year for music in America in terms of revenue with $14.6 billion earned from CD sales. Once Napster started that all changed and CD sales fell into decline with 2009 recording just $7.9 billion, less than half. That meant artists had to tour more so were in the public eye and consciousness more.

There was also a shift with more aggressive and antagonistic online media coverage and young women were more clearly targeted in the quest for content that would get clicks.
When Justin Timberlake and Britney broke up, the Cry Me a River video painted her as the scarlet woman but, from Britney's autobiography, she states that he cheated many times beforehand. The mood against her soured at the time and only recently has there been a reexamination of the situation, especially post #MeToo.

I read Britney’s autobiography last year and it was quite powerful. The amount of people who took advantage of her was unbelievable. Even her own family seemed to see her as a cash cow and I feel sorry for her as she had to deal with that nonsense on top of the media scrutiny. Luckily, people seem more switched on about mental health now so hopefully we can learn from what was done in the past.

Chapter 2: Paris Hilton
This chapter looks at the original 00s ‘It Girl’ Paris Hilton. Reality TV shows were big in this era and one of the big pioneers were The Osbournes but The Simple Life with Paris Hilton and Nicole Richie soon followed and was popular. The show was on loop on MTV but I was never into it, the whole contrived schadenfreude thing never worked for me. However, it was a huge hit and with the leak of her private salacious tape and her laissez-faire wild girl persona she was everywhere but the tone was always a mysogynistic 'dumb blonde'.

After the various run-ins with the law, Paris focused on her business and built her own empire, only really emerging in the light of #MeToo to share her trauma of abuse at school. Since then, she's back in the public eye and seems more assured and confident and, after her abuse claim, more respected and understood. Paris left an undeniable mark on popular culture, influencing fashion, music, and reality television. She had the last laugh as she made a lot of money and attained the fame she craved but at what cost?

I'm glad that Paris is back as I always felt she was treated appallingly by much of the media. Sure, I don't know what she got up to but the time she served for drink driving should mean that she be allowed to live in peace rather than it be used as a stick to constantly beat her.

Chapter 3: Lindsey Lohan
When fame came for Lindsey with The Parent Trap, it brought a lot of attention on the actress. She was only 11 at the time and the fame, when it came, was so much more intense than anytime prior in her other films or modelling phase. With the disintegrating marriage if her parents she often felt like she was the one keeping it together for her 4 siblings and, when she went through puberty and matured, the constant scrutinity of her body and party lifestyle proved great fodder for celebrity media and bloggers.
What America was dealing with was the typical child actor problem of wanting to transition to more mature roles but being held back by the back catalogue and nostalgia for who you were.
As Lindsey partied and leaned into the percieved wild lifestyle, America seemed to be struggling with how to deal with who she was now. As her roles dried up she parties harder until 2007 when things seemed to go south for her, Paris and Britney.
Lindsey stepped away from filming for a while, appearing in fewer films of note and has only recently made a sort of comeback with Netflix romantic comedies.

I really like Lindsey's earlier films as she came across as a bit of a cheeky little pickle but someone you could root for. I saw the constant horniness the media had around her and feel sorry for how she was treated but am glad that she's back and seems to be happy.

Chapter 4: Aaliyah
This chapter looks at the talented Aaliyah and the problematic relationships she had with R Kelly. It looks at her talent being spotted and the alleged abuses she suffered at the hand of Kelly. Even though it was a well known open secret, most of the media decided to just concentrate on their respective music careers.
When Aaliyah moved record labels away from Kelly, she thrived and became a huge success, becoming more confident with her sound and self.

It seems like many in the music industry knew about the abuses but didn't speak up, letting Kelly get away with his crimes for longer than should have been allowed. I didn't really follow the R ‘n B scene back then, being more of a trance and indie rock guy, but even I knew about the allegations through Dave Chapelle's 2004 sketch 'Piss On You' music video skit from The Chapelle Show.

Ditum looks at how Stranger Danger was the main worry for much of the world but there was less emphasis on the fact that most abuse happened with people already familiar to the victim or, most likely, a family member. In England, we had a reckoning with Jimmy Saville after his abuses came to light with many people knowing about it but choosing to ignore because of his powerful connections to the establishment. Ditum looks at the prevalence of violence and abuse against black women, especially in the music industry with artists like Rihanna and Chris Brown, Bobby Brown and Whitney Houston and many others. She ends with a reflection that it was only when their star had started to fade and there was not that untouchable feeling surrounding them were these men brought to account after #MeToo and documentaries like Finding Neverland (about Michael Jackson) and Surviving R Kelly.

Chapter 5: Janet Jackson
The story of Janet Jackson's wardrobe malfunction was everywhere and even for someone like me, who doesn't like American Football, the half-time show nip slip became a huge story that dominated the news cycle. I liked Janet's work just fine, loving The Velvet Rope but not really knowing much else from her back catalogue except the single Rhythm Nation but the opprobrium shown to her seemed unhinged. Ditum looks at the outright aggressive and unhinged reactions of some of the people in areas of influence, including head of radio companies, media certification and people in certain political circles. She was effectively blacklisted.

In 2018, Janet Jackson was inducted into the Rock and Roll Hall of Fame as many in the public arena considered #MeToo and how she had been treated harshly.

Chapter 6: Amy Winehouse
The tragic story of Amy's meteoric rise and sad decline was constantly in the news and, even before her death, it seemed unlikely that she would make it to her 30s. She became a member of the 27 Club and her legend will live on but the constant media attention played a complex role in her story. While they amplified her music and brought her to global fame, they also contributed to the intense scrutiny and pressure she faced. The constant tabloid attention, focusing on her appearance and personal life, undoubtedly added to her struggles.

It's important to remember that Amy Winehouse was a human being first and foremost, an artist grappling with deep-seated issues. Her talent deserves to be celebrated, and her struggles should serve as a reminder of the importance of mental health awareness and compassionate treatment.

Chapter 7: Kim Kardashian
The story of Kim, a woman who wanted to be famous for the sake of fame is an intriguing one and a good indicator of the time in the mid 00s. There was a burgeoning of scripted 'reality tv' and The Kardashians was a huge part of that. I never watched the show but admired from afar how Kim and her family played the game and won. They have so many businesses and side hustles so good for them but Ditum looks at the culture that seemed to revel in the sex tape and the celebration of unattainable beauty standards. Coming a couple of years after the Paris Hilton tape, it seemed like the puritanical zeal around that was forgotton as the Internet had a meltdown about that and the pictures of the bottle balanced on her bottom.

Overall, I could care less about the Kardashians but the racist slurs and mysogyny against Kim and her family has been marked. They represent what is a complex issue which has roots in colorism and the objectification of women in popular culture. Whilst I don't condone their shilling of harmful 'dietary' supplements to young women, especially when they are bilionaires, I do dislike the nouveau riches attitude shown against a family who hustled at fame and won.

Chapter 8: Chyna
I didn't know Chyna as I stopped watching WWE back in the late 90s but it was interesting listen. Hearing about her early life, it was clear that Chyna had a difficult upbringing with apparently dysfunctional parents and attention from older men in her early teen years. However, she is presented as an unreliable narrator as her autobiography and interviews contradict each other. Whatever the case, it seems that it is the typical story of many wrestlers with steroid addiction, opioid pain relief and and falling star in her latter years. With the added pressure of the male gaze, Chyna seemed to feel a lot of pressure with her unconventional looks. However, once out of the WWE she went into the adult film industry as she could not seem to find any other work.

This chapter was particularly bleak as it seems that Chyna sought to go the Paris Hilton route to fame but with much less success. Her declining mental health and addiction to drugs proved too much in the end but, in light of the recent WWE allegations of misogyny, I wonder what protections were out in place to guard women like her from the predatory system?

Chapter 9: Jennifer Aniston
This chapter looked at the rise of one of America's Sweethearts, Jennifer Aniston. Tabloids and magazines constantly wrote about her love-life and, when the Bradgelina love triangle hit, it proved a boon for the rags. Jen was portrayed as lovesick but Ditum argues that her onscreen and offscreen life was part of a larger culture war about women's role in the workplace and the effect it was having on the family.

It's interesting as I have watched all of Friends loads of times and, even though some of the jokes are of their time, the tale of a group finding their way in a challenging world still has universal truths. Aniston's decision to forge forward with her career at the cost of having a family baffles many at the time but I see more women want to do this and why not? It's their decision and the need for patriarchy to rail against 'cat mothers' is deranged and weird. Their body, their choice. End of. Aniston seems to have bared the brunt of this reckoning at a time when this was just hitting the mainstream with shows like Sex in the City.

Ditum ends by concluding that 2013 was the end of the' upskirt decade' with Robin Thick's Blurred Lines coming caught up in a firestorm of controversy around its 'rape-y' lyrics and appalling video. Also, Taylor Swift calling out Tine Fey and Amy Poehler for their skit during the Golden Globes marked a turn when powerful women used their spotlight to advocate for better treatment from their peers. With the power of social media and youths turning to their phones to get their pop culture fix, the power dynamics shifted from legacy to new media.

Looking back at this period of time, I remember the febrile celebrity coverage in mainstream papers. There would hardly be a day where something unremarkable would be trumpeted as a huge deal for some celebrity. When some celebrities were turning 18, the weirdly gross glee with which newspapers and website would have a countdown to their birthday was creepy AF. I remember in the 90s thinking why were some section of the media perving on Charlotte Church, she was a teenager just trying to live her best life yet they had a counter each day tracking the date to her 18th birthday. That isn't normal and should never have been seen as such.
Whilst it is important to not impose our current norms of behaviour back at this time, recently re-watching some of the movies, listening to some of the music and reading some the magazines from that time, the mood seems to be one of febrile misogyny, toxic lad culture and casual cruelty. It's embarrassing really and I hope we have changed but I don't think we have all that much.

Sol Bianca - Cult Manga Review

This animation has been on my watch list for a long time, about 35 years. It came out in 1990 and was released by AD Vision but I just never got around to it, until now. Clocking in at just under an hour, it's a quick watch but was it worth the wait?

Whilst stowing away in a space frigate, a young boy is captured (along with the booty) by a 5 woman team of space pirates. They are trying to find the legendary gnosis (a repository of all the knowledge of the world from before the galactic era) which is said to exist on the mythical Earth. However, the problem is that the treasure is held by an evil dictator. Will they be able to get it? Well, they're gonna give it a try, even if it means a rescue attempt whilst the citizens are in the midst of a revolution. It's all very dramatic!

I enjoyed my time with the film and felt that it was a pretty solid and straightforward sci-fi adventure with a quirky cast. The female crew are all pretty well characterised and are not at all fanservicey which is a truly pleasant surprise, as this lets their skills and personality shine. Sure, within the hour there's no time to really know the characters that well but it moves at a quick pace and you get the gist of who they are and their motivations from the off. The English dub is good as I am usually a subs guy but the voice actors really did give it their all.

The animation is solid and, whilst it was not going to win any awards, pretty consistent. The space dogfights fare better and are more exciting and dynamic but this is not a showcase of powerhouse animation. It feels like a more mature Plastic Little but without the etchiness of that OAV *shudders*

Overall, Sol Bianca is a fun and entertaining watch for fans of retro anime and space opera. It may not be a masterpiece, but its charm lies in its unique blend of action, humor, and a touch of sci-fi adventure.

Still Wakes the Deep - Videogames As Art

It was with some excitement that I awaited Still Wakes the Deep, an atmospheric exploration adventure game, sometimes called in derisory terms as 'walking simulators'. I am a huge fan of the genre and find them good palette cleansers from other, more time and focus intensive games. I have loved the story and music of The Chinese Room’s other works including Everyone Has Gone to the Rapture and Dear Esther but the high point for me in the genre was What Remains of Edith Finch by Giant Sparrow Studios. Would Still Wakes the Deep reclaim the throne?

Still Wakes the Deeps effectively captures the claustrophobic dread of a 70s-era North Sea oil rig. The Lovecraftian horror elements are well-integrated, with the isolation and the rig's creaking metal amplifying the sense of dread. While I haven't personally experienced life on an oil rig, the game's atmosphere feels authentic and immersive

I liked the game itself just fine though but felt the fetch quests dragged in places. However, at 3 or so hours, the game doesn't really overstay its welcome and the voice acting is top notch.

Masters of the Universe: Revolutions- Season 2 Review (and Critique)

Kevin Smith, the reknown director of Mallrats, Clerks, Dogma and various Jay and Silent Bob movies, is a bonafide He-Man fanboy. In 2021, he was given the keys to Mattel's Masters of the Universe Grey Skull Castle and created Masters of the Universe: Revelations. The 10 part series aired on Netflix and was an interesting show that tries some daring things. It featured He-Man but he is not the main focus of the series as he was taken out of the equation pretty quickly. Instead what we had was an intriguing character study of those left behind with a special emphasis on Teela.

I thought it was a brave move that expanded on the lore and motivations of the stable of characters but knew it would upset some of the fanboys who were looking for a more action-oriented, boys-own adventure featuring the main man, He-Man. Similar to Batman: The Dark Knight Rises, the focus of the story was on deconstructing the idea of what a hero is, looks like and does. The fellowship rallys after falling apart and takes on Skeletor and his army, seeing Adam and He-Man return in dramatic fashion. The show ended on a huge cliffhanger as Skeletor is defeated and possessed by Motherboard and Hordak.

MOTU: Revolutions sees the story continue from where we last left it; He-Man and his fellowship go to Subternia, the Eternian version of hell, to regain the souls of his fallen friends Fisto and Clamp Champ. They hope to revive Preturnia, their version of Heaven, to allow the souls of all the fallen (and gravely ill King Randor) to ascend. They succeed in regaining the two souls but upset the Scare Glow, the Hades like figure of the underworld, who vows revenge.

Teela, who is now the Sorceress, wants to revive Preturnia but needs to go on a mission for 3 maguffins that will synthesise the magic of the world into one. Meanwhile, Skeletek, the Hordak hacked Skeletor, becomes an acolyte and recruits new members to the Horde Army, giving them a Motherboard glow up as part of the recruitment process to take over and leech the magic of Eternia for their own nefarious purposes. However, the complex origins of Skeletor is revealed and it seems he is more connected to the royals of Eternia than first thought. Throw in some Techno Titans, high tech mech creatures revived from Eternia's past, doing battle with the people of Eternos and we have a heck of a series where various storytelling strands weave and intertwine in intriguing ways.

There is strong character development, especially of Prince Adam who becomes King after his father dies. Can he manage the intricacies of diplomacy that Kingship requires whilst balancing the role with He-Man? Evil Lyn shows growth as an anti-hero but, once again, Teela bears the heavy burden as her responsibilities as Sorceress and love for Adam conflict.

The final battle is suitably dramatic and ends on a note of optimism with democracy declared in Eternia. There is also a stinger at the end hinting at another season, which I hope happens as this has been a great show moving along at a cracking pace. To all the naysayers I’d say, give it a chance as it is more intelligent and nuanced that the original series with much better characterisation. I enjoyed my time and look forward to the next season (if we are so blessed).

LINK- She-Ra and the Princesses of Power Complete Season 1 Review

LINK- She-Ra and the Princesses of Power Complete Season 2 Review

LINK- She-Ra and the Princesses of Power Complete Season 3 Review

LINK- Gravity Falls Complete Series Review

LINK- Scooby Doo: Mystery Incorporated Complete Series 1 Review

LINK- Scooby Doo: Mystery Incorporated Series 2 Review

LINK- ‘Natives: Race and Class in the Ruins of Empire’

LINK- On And On And Colston ( Or, How We Kinda Sort of Learned to Talk About the Legacy of Colonialism and the British Empire)

LINK- The Rise of Retro Gaming During Covid

LINK- Blood, Sweat and Pixels- Book Review

LINK- Streets of Rage 2 OST on Vinyl Review

LINK: Japan: My Journey to the East

Rhea Gall Force - Cult Manga Review

Rhea Gall Force is a 1989 anime OAV film which is set in a bleak future where humanity is on the verge of extinction after resurrecting an alien life force hidden inside the Moon. The film follows the last remaining human soldiers as they fight for survival and a desperate chance to escape to Mars. Will they succeed in saving humanity or will the aliens take over?

The film is quite gritty for a short anime and its post-apocalyptic setting and the conflict between humans and machines creates a compelling backdrop for the story. The main characters, though somewhat archetypal, are distinct and have their own motivations. Sandy, the hopeful young soldier, is the epitome of spirited and hopeful young lady who seems to draw people to her with her earnestness and honesty.

The animation is striking, with detailed character designs and impressive mech battles. However, the film suffers from a slow pace and some clunky exposition. Also, the dialogue and character interactions can feel a bit dated and stereotypical at times but it is a product of its time and, once again, isn't too egregious even with our modern sensibilies. Sure, there is the obligatory gratuitous shower scene for no real reason but unfortunately that was late 80s anime.

Overall, Rhea Gall Force is a visually appealing but flawed OAV. It explores themes of survival, hope, and the conflict between humanity and technology well and despite its shortcomings, it is an enjoyable watch for fans of mecha anime and post-apocalyptic stories.

Come Find Me: An Autumnal Offering - Graphic Novel Review

I do love a good anthology series. Over the past few years, I have reviewed Goosebumps, Are You Afraid of the Dark?, Love, Death and Robots, Hammer House of Horrors and many more besides on this very website. However, anthology comic books have had a trickier path to follow as the received wisdom has been that there isn’t a market for it anymore… or is there?

I recently started to read Hello Darkness, which is published by those fine fiends at Boom! who seem to specialise in the horror, sci-fi and mystery genres. At the time of writing (Jan 2025) it has 7 issues and seems to be going strong.

When writer and artist Becky Cloonan, who I have followed since Demo days, through to By Chance or Providence, Gotham Academy and, more recently, the multi-Eisner award winning Somna, mentioned that she was working with DSTLRY to create a one-shot horror anthology book called Come Find Me featuring a variety of creatives, my interest was piqued and I promptly ordered a copy from my local comic shop.

With anthologies, variety is a key strength that keeps you interested as you get a diversity of voices, genre-bending and find hidden gems of stories and artists. In this book, there are 6 stories to delight and horrify:

Devil's Trill- A young man becomes fascinated by and opera singer but are his intentions pure? No. No they're not.

Portorium- When grave robbers disturb a corpse, a young lady the penny intended for Charon so he exacts revenge.

Down by the Water- A man struggles to get over the death of his beloved, who drowned. But

Coal and Clover- When a union man is killed by his bosses his wife takes revenge against the company but there is a heavy price to pay.

La Cheta- I'm not gonna lie; I didn't quite understand this story totally. As far as I can make it, in a small village a new teacher comes along and people start to die by some evil presence. I'm not sure if she is the killer or if it's some malevolent other force.

The Warmth of the Hunt- When an intensely passionate relationship falls apart the consequences are fatal.

Obviously, taste is subjective but there were a couple of standouts for me; Portorium by Becky Cloonan, Lee Loughridge and Pat Brousseau, told a Medieval gothic horror tale warning you about what happens when you try to cheat the ferryman, Charon. Over the course of just several pages, you get a chilling tale about what guilt does to the psyche and it's presented beautifully with Cloonan's distinctive gothic style.

The other tale that got me was the mythic folk horror Coal and Clover which looks at the price of exacting revenge. You know it isn't going to end well but the price exacted is too heavy for any parent to bear.

The book is beautifully printed on good paper stock and the colours pop off the page in between the pitch black places. The artwork is consistent brilliant and has a variety of styles, the most impressive for me being Cloonan's and E. M. Carroll's, whose artistry is really something special and appeals to my style.

Overall, I had an excellent hour or so marveling at the artwork and creativity on show here and look forward to other seasons, if that becomes a thing.