Hilda- Season 2 Review

Hilda is an amazing Netflix animated show. The first season, a 13 part animated series, was adapted from the multi-award-winning and highly acclaimed graphic novel series by Luke Pearson about a young, blue-haired girl who goes on many adventures.

I love the graphic novel series. You can see how Luke Pearson’s art changes and evolves.

I love the graphic novel series. You can see how Luke Pearson’s art changes and evolves.

In season 1, protagonist Hilda lived with her mother in a cabin near the woods and mountains, away from people. It is in this landscape that Hilda went on her first few adventures filled with magical creatures and magical worlds that co-exist alongside hers/ours.

When their home is destroyed Hilda and her mother left their cabin and moved to the city of Trolberg. Here, Hilda adapted to life in an urban setting, meeting new people and the complexities that brought. She began to understand the beauty that can exist in the city and developed friendships through the Sparrow Scouts group she joined. It was here that the main thrust of the series pushed forward with each episode being an amazing and whimsical adventure. There were elves, stone giants, a Thunderbird and even a nightmare inducing teen thrown into the mix and it all ended up making sense as the world with a tapestry of story and character with its world-building logic.

I loved the original series and felt that the weirdness and slight tinge of unease was reminiscent of Over The Garden Wall, Gravity Falls and Scrooby Doo: Mystery Incorporated.

With season 2, Netflix have kicked things up a gear as we have lots of new stories which diverge from the comic series as most of this had been covered in the previous season. Fear not however as these original tales are excellent and continue the good work done in the previous season. It deepens the relationships between Hilda and the citizens of her world as they try to navigate the threat posed by Ahlberg, a narcissistic figure who seeks to destroy the trolls and ascend to some form of power. He is a great foil for our heroine over the course of the show, which has this through-line.

The individual episodes and my thoughts are below, but be aware, there be mild spoilers:

In Episode 1, The Stone Circle, we are introduced to Erik Ahlberg who is the self-appointed Trolberg Safety Patrol Inspector and is a vain glorious man, seeking fame and fortune at any cost, even if it means ruling up the trolls who are wandering closer to the city walls. This is a great start as it sets up an antagonist for the duration of the show.

In episode 2, The Draugen, Hilda goes through different adventures to ascertain who Ahlberg is and what his endgame is. This includes meeting pirate ghosts (the Draugen) and making a deal with the Rat King, but to no avail... yet. This is quite scary as you see the ghosts of dead sailors seeking to wreak havoc but the ending is quite sweet and emotional.

The third episode, The Witch, sees Hilda and best friend Frida help the librarian retrieve an overdue library book from a scarily private and accomplished witch. It's fun and full of awesome moments, and features trials much like the ones The Goonies faced but more kid friendly and with less problematic slurs. There are sweet moments like when a pupil meets her teacher and realises that she didn't disappoint her but achieved her best.

Episode 4, The Eternal Warriors, has Hilda, Frida and David explore the wilderness with the Sparrow Scouts but when David is scared of ghost stories he meets Warriors who can grant him immunity from fear. This is quite a gruesome episode as heads and limbs are lopped off, but it's all quite comedic as David learns the value of accepting who he is.

The Windmill, which is episode 5, sees the return of meteorologist Victoria Van Gale. When the team meet her -living off grid in windmill surrounded by woodland creatures- they are suspicious of her but soon she wins then over. However, is she hiding a deep secret? This is an emotive episode that looks at how we can do bad things, even when our intentions are good; it's the whole 'hubris of man' thing.

In episode 6, The Old Bells of Trolberg, when an automated systems which rings the bell on the hour every hour is installed by the Safety Patrol it wreaks havoc on the lives of everyone in and surrounding Trolberg. Hilda et al. plan and carry out a heist to take the system out before it is rolled out. This is a great episode as we see different groups working together to keep Trolberg noise free from the bells.

The seventh episode, The Beast of Cauldron Island, finds the Lindworm accused of destroying boats in the harbour. When Ahlberg assembles a motley crew to take the creature down, Hilda and crew try to ensure its safety but find another, more true, threat. This is an exciting show as the lore of mythical creatures is extended and we are introduced to a true legend. We also see the dynamic between Hilda and her mum as concerns about her safety come to the fore.

The Fifty Year Night, episode 8, sees Hilda grounded after lying to her mum in the last episode. When she sees her neighbour acting suspiciously Hilda opens one of his historical magazines only to be transported 50 years into the past. She discovers a tale about one magical night at a dance hall and a lifetime of regret and seeks to change that. But, messing with the past had repercussions and echoes. This is a really emotional episode and very heartfelt as Hilda learns about regret and consequences. I won't spoil it but there is an emotional scene with soft piano music playing where an acceptance of a decision that has consequences nearly had me bawling my eyes out.

Episode 9, The Deerfox, sees Twig leave Trolberg and going back into the wilderness. He seeks refuge in the destroyed remains of the house he once lived in and loved in the wilds but also feels a greater pull calling to him. Hilda is bereft to realise that Twig is gone and goes out to find him. What follows is a flashback of how Hilda and Twig first met. This is a beautiful story as we see Hilda realise that she might have taken Twig for granted. Also, we see Twig's origins of sorts and it is one of the most gorgeously animated sequences in the series.

In episode 10, The Yule Lads, Hilda accidentally gets her mum kidnapped by some elves who seek out naughty children and adults. This is a fun Christmassy story about not judging others and making things right. It's a slight but sweet episode.

When the Tide Mice cause magical troubles at the local snack company in episode 11, The Jorts Incident, it is up to Hilda and crew to track them down. This is a really fun episode with elements of The Real Ghostbusters as the team go the Jorts Head Office to track down all the Tide Mice and retrieve the soul of their latest victim. You also get a nice character development with Kaisa (the Librarian witch) and David, who pair up to round up the pesky rodents.

In episode 12, The Replacement, Alfur is relieved from his duties after the council refuses to believe his extraordinary reports about his various escapades with Hilda. When they come to take him away they become embroiled in an adventure too. This is a fun, fast paced story with Alfur's friendship with Hilda coming to the fore. It shows how much Alfur has grown as a character and how he is much more integral to the adventures with Hilda than may have been thought of before.

The series ends with The Stone Circle, the final and longest episode of the series. It builds on the television series but also the story arc of the final graphic novel which was released at the tail-end of last year. I reviewed the graphic novel but this episode is a little different as Hilda and her mum get thrown out by an accident occurring in the Nissa No-where Space. They end up inside a mountain inhabited by trolls and must make their way out back to Trolberg. In another plot, The Trolberg Safety Patrol end up stranded outside the walls with David and Frida and must survive the night. Both plots complement each other as they are about surviving against the odds in perilous circumstances. There are some pretty close calls and squeaky bum moments but it all ends up pretty well, until the final moments which set up the feature long movie due later in the year.

Overall, I loved this series and felt it kept the great momentum from the first season going. However, once again it's the smaller, more contained episodes with heartfelt moments that made the show something special that hits hard. We see the various creatures and Hilda's crew band together to protect one another in grand battles but it's the wrinkled hands held, the tears of a frustrated mother, the nuzzle of a parent to their young that truly make this one of the greatest animated shows I have ever seen, and I've seen A LOT.

Whilst Hilda is aimed at slightly older kids, it is a PG after all, it is excellent for older people too as the central story about facing the challenges the world throws at us and being kind and understanding in the face of it all is universal. It’s a great time for animation at the moment, what with Carmen Sandiego, Disenchantment and The Hollow out there but you REALLY NEED to watch Hilda!

LINK- Hilda Comic Series Review 

LINK- Disenchantment- Complete Series 1 Review

LINK- Gravity Falls Complete Series Review

LINK- Scooby Doo: Mystery Incorporated Complete Series 1 Review

LINK- Scooby Doo: Mystery Incorporated Series 2 Review

LINK- Ms Marvel Can Change the World

Hellblazer: Marks of Woe- Graphic Novel Review

I love the character of John Constantine. I read all of the original Vertigo run, which was the longest running at the time clocking in 300 issues, watched the surprisingly okay Keanu Reeves film and the pretty solid but cancelled too early TV series that started Matt Ryan who excelled in the role.

When the series ended in 2012 it was later replaced by Constantine which rebooted the character for the New 52 and later Rebirth. I never read these series as I have a sense of weariness when a company kills off complete histories to start something edgy and new. It often falls flat and the comics company often reboots the old series, asking fans to ignore a whole strand of comics and come back cap in hand. After this happened a lot in the 90's after the Death of Superman sold gangbusters, I am a somewhat jaded comic fan and with time (and money) being a lot more of a luxury nowadays, I thought I'd hold off to see the fan reaction. Although not bad, the new comics received a 'meh' from fans who were upset that the Constantine legacy, which had been much earned over many years, was largely ignored.

The comic is gorgeous.

The comic is gorgeous.

And so, we finally get to the DC Black Label which, apart from the edge-lordy name, brings us the Sandman Universe with the John Constantine: Hellblazer character with all his legacy and history but also dark snark back. With world events that have occurred over the past 8 years or so we get the Constantine we love, delivering acerbic observations about the divisions caused by Brexit, the hypocrisy of the Windrush scandal and the intentional breaking down of the NHS by the Tories. It's biting stuff but boy is it accurate of the current state of play in Britain. It's a country he knows but doesn't quite recognise or fit in anymore; he is almost a man out of time with his racist and sexist non-sequiters but he is put right by his new cadre of pals.

The story begins with a bang as we see an all-powerful wizard, Tim Hunter destroying the Earth. At the final moments before death our OG Constantine is approached by an older version of himself and is given a Faustian pact, which sees him return to an alternate reality but with an opportunity to learn from his past mistakes and become a better person. We see Chas briefly meet a terrible end but we are introduced to a tough Glaswegian bouncer Nat, who calls Constantine out constantly and is a good foil to his usual ouvre.

We then get an interesting Books of Magic tale, in which Constantine meets an ascendant, younger Tim Hunter undergoing a tricksy test of morality. We get a more meatier 3 part story in which Constantine gets mixed up with gangs from inner-city London who meet their end at the hands of a supernatural being. It's a dark tale about gang on gang violence linked to drugs and turf wars but carries a deeper message about how life is hard in these areas and hope is often not there at all.

The following two issues are lighter in tone as we meet Tommy Willowtree, a modern, earnest, soy drinking, ponytailed magician who looks up to Constantine as a protector of the realm. Although this story seems a diversion from the main story it is definitely linked as we see who is pulling the strings behind poo magicians who are trying to get Constantine. There are moments of mirth as Constantine can't understand the enthusiasm his young acolyte has for the world and for him. It's an endearing buddy comic with Constantine realising that he is getting older and needs to open up a bit more to changes over the past decade, he's not young anymore.

Hellblazer has a lot to say about the state of the world without being too preachy

Hellblazer has a lot to say about the state of the world without being too preachy

The final comic in the trade is yet another darker tale as we get further background information on Noah, Constantine's new taxi flunky. Noah is introduced as a self elected mute in the gang story but here we see him working with Constantine to solve the mystery of who is killing patients at the hospital his mother works at.

All in all, this is a solid return to form fro Constantine. It manages to balance a new set of characters and story arc whilst paying respect to what went before in the original Hellblazer run. The overarching theme running over the trade is that change is occurring and can be unsettling but hatred leads us nowhere. We see Constantine realising that he needs to adapt and open himself up just a little to his new friends and acquaintances.

I must mention the art which is varied in style but stunning. We have the darkly drawn panels with sketchy art from Campbell which creates a pervading sense of dread but then we also have Bergara and Bellaire giving the book a more comedic look. The shift in art style and colours is never jarring and is thematic to the stories.

As you can tell I loved the trade and was looking forward to the next, hoping it would continue. However I've heard that the series has been cancelled. This is a real shame as it had so much promise after an amazingly strong start. I'll wait for the next trade but hope Constantine doesn't have to be left on the shelf for too long, he's too good a character for that.

LINK- Hilda- Complete Series 1 Netflix Review

LINK- Comics in the Classroom

LINK- What Comics Have Taught Me

LINK- Disenchantment- Complete Series 1 Review

LINK- Gravity Falls Complete Series Review

LINK- Scooby Doo: Mystery Incorporated Complete Series 1 Review

LINK- Scooby Doo: Mystery Incorporated Series 2 Review


Reflections On A Weird Year And Moving Forward

2020 was a strange year for the world as we've all tried to cope with the fallout from the pandemic. With the year over and a new one just begun it got me reflecting on the interesting journey my family and I have been on.

My wife and I were teaching abroad in Saudi, having packed up in Summer 2019 with the intention of being abroad for quite a few years. We had hoped to see the world, show our girls different cultures and societies and hopefully save for our future too whilst enjoying the perks of international life. However, the pandemic had other plans…

With the rising Covid cases across the world, different countries undertook a variety of strategies, some which worked better than others, which we know now with retrospect - after all, who would have thought leaving airports open with no temperature or health screening during rising Covid cases would be a bad idea that would come back to haunt us?

In Saudi, lockdown was very strict, with all but essential travel restricted and schools closed on 9th March. This meant all schools in the country had to undertake distance learning. Luckily enough, our school had been going paperless for a couple of years and so the technology and systems were in place to transition pretty smoothly.

Over the next 2 months our school held meetings on Google Meet whilst we teachers planned bite-sized lessons which the pupils could access in their own time and do independently. We assessed their work and offered feedback on the online learning platform SeeSaw and met online with our students for 6 hours a week to discuss their work, as well as their physical and mental health. It was wonderful to see the children, as well as their pets, stuffed toys and various accoutrement they felt compelled to share, as it kept that teacher-pupil relationship alive during a time when people could feel isolated. Considering the circumstances, our school did well in ensuring the children had a cohesive system in place for delivering the curriculum whilst also keeping pupils engaged with communication from us teachers. 

However, I'm not gonna lie- it was intense and incredibly demanding. My wife and I sometimes worked 18 hour days as the workload was incredibly gruelling at the beginning. Being a new development, the goalposts were often changed and we would have to pivot to new ideas and plans which were being forged by the senior leadership team who were responding to circumstances as they appeared. These innovations had to be implemented with very little lead time but with having our own two children at home, it made delivering what was demanded all the more difficult. This was heightened as the facilities in the compound were closed, social distancing enforced heavily with crippling fines and the balmy 40+ degree weather meaning you couldn't stay outside for too long. Our children, and others in the compound, could not use the swimming pools, play centre, sports facilities, parks or other play facilities which made the days long, but as we had a live-in nanny we had it easier than many of our colleagues and others in the wider community. With time, my wife and I (and I believe all of my colleagues--though I don't wish to speak on their behalf) persevered and we gradually fell into a pattern and things became easier. 

What I noticed was that, after the initial whirlwind of direction and activity, distance learning let us thrive as teachers as we were left to plan as a grade and this allowed us to show our true professionalism and expertise. In fact, I'd say that some of the distance learning lessons were some of the best and most cohesive I'd taught over the year as we had to mainline the learning and put the various, works-in-progress Common Core, 'Student Directed Learning' and 'educationally progressive' trends to one side. Being taken away from this 'progressive accretion' meant that the lessons taught were more focussed and streamlined with no ‘filler.’

I'm not a Luddite but some of the initiatives I've had to go through as a teacher over the years have been counter-intuitive and this school was no different in that regard. Not everything worked but as this was a top-down led school with a singular vision, we had to adhere to the strict guidance we were given.

When flights were available, we flew back to England to complete the final several days of Distance Learning from home, safe in the knowledge that if flights were shut down we were close to our nearest and dearest. I wrote about that in a post in May 2020, which was the last one about our work and life and Saudi. This is the follow up and a ‘state of play’ up to now.

Our Summer in Devon was great as we had the beach and moors pretty much on our doorstep.

Our Summer in Devon was great as we had the beach and moors pretty much on our doorstep.

Our school closed for the end of the academic year on May 21st 2019 and we were informed that we would have to wait and see about what would happen as regards the virus, the financial fallout and its effect on enrollment and thus the implications for our jobs. The international teaching circuit is heavily affected by financial instability and when the economy takes a downturn so do the pupil retention rates at fee-paying schools. There was a real fear that many student would leave the school or be unable to return (due to flights not being available) and so a sense of dread filled much of the teaching staff. We were hopefully going to be informed about our jobs mid-August 2020 but this late date meant that we would have passed the point for most job applications for teaching here in the UK and also meant that most international jobs would have gone too. Some schools had released some staff with severance packages and an apology but our school took the sensible approach of 'wait and see' but this meant that we had an uncertain future.

Over the next few months we waited and watched the spread of the pandemic, the fluctuating spikes in infection rates and Covid hotspots, reflecting on if this would affect our livelihood and Saudi home. The school was not very forthcoming or communicative about what was going on and what kind of position they were in as, to be honest, they didn't know themselves which way the wind would blow and so… we waited.

During this protracted period of time we were in a state of limbo and didn't know what to do. The constant waiting took its toll on our mental health but we are fortunate in that we are key workers and that allows us at least some guarantees of work in the teaching marketplace should the situation go LIFO (Last In First Out). However, from a familial point of view this was a terrible position as our girls didn't know what was going on in terms of their schooling and we couldn't make any financial decisions as we didn't know what would happen:

  • Would our girls go to the local or Saudi school and what would this look like? 

  • Would schools be safe if we went back? 

  • Would we be penalised for not being able to get back to Saudi because we left? 

  • Would we be given any severance? 

  • What would our references look like? 

  • Would Boris continue to be a muppet and handle the situation badly yet still deny it whilst speaking nonsensical Latin phrases to show off his privilege? 

A couple of months later the school asked us to fill in some staff questionnaires to get a feel of our mood. So we had a decision to make:

(i) be honest and say we would honor our 2 year contract but state that we were concerned about what the school would have in place for our daughters whilst we were doing distance learning which might include a live lesson component, or,

(ii) be honest and say we didn't want to return due to rising Covid numbers in Saudi and then be told that we had broken the contract and suffer the harsh financial  penalty? 

As you can see, we were very conflicted and my wife and I oscillated back and forth between these two options but we filled in the questionnaire as honestly as we could saying we wanted to complete the two years but that the welfare of our daughters would take precedence; after half a year out of school we couldn't in all good conscience have our daughters' learning left as a question mark. 

And so we waited until we were informed on 21st August that we were to be released from our contract. It was a shock but also a relief to be honest. At the time, we were disappointed that we had been let go as we'd had a tough year but we had wanted to finish our time and say goodbye to colleague and friends. Also, as a parent you want your children to have a sense of closure, for them to say thank you and bye to the friends they had made but this would not be possible now, except through online means. During such uncertain times we were glad to be home near friends and family and the NHS.

The lateness of our termination had us scrabbling to get our girls into school, buying a car, looking for jobs, looking at housing etc. All pretty intense stuff at the best of time let alone during a pandemic but we were given a fair severance so that helped alleviate any short-term financial concerns. Also, we had made some preparations for this eventuality and so we put that into action. We had considered going to teach abroad in Brazil (like seriously, there was a job going… I’m not just saying that as in old films it’s where all mobsters and criminals would run to to get away from the Feds) but we decided to settle in Devon as Bolsanaro was handling the pandemic nearly as badly as Trump. Also, Devon was where we planned to settle in some undetermined 'future' so why not do it now? With the beach and moors nearby we had beautiful landscapes to explore as well as the in-laws nearby, but you can’t have everything eh? (I kid, I kid!)

Meanwhile, our friends and colleagues in Saudi helped pack our villa for us and sent our belongings via shipped freight, for which we were eternally and immeasurably grateful. However, this meant that for a few months we would not have our belongings and the stuff we had left in England before our international departure in the summer of 2019 was in storage… in Kent!

However, the priority for my wife and I was to get our girls settled into school as it had been 6 moths since they had last been in a classroom with their peers. My eldest daughter settled in at the local two form mixed year school really well as the SLT knew about what had happened to us regarding Saudi and the nurturing school environment was to get the children settled and address the issues that may have arisen after several months out of school.

My younger daughter meanwhile was a little more difficult to place as there were a few pre-school around but we didn't know which one to go for. We opted for 2 to see which one she liked the best, a pre-school attached to her sisters, she calls is 'Twin School' and another that was based a few miles away in a temporary porta-cabin structure as the original building had been damaged a few months ago due to a neighboring fire that broke out. The draw of this porta-pre-school was that it had pigs and donkeys and had a big focus on nature and singing, two things my daughter loves.

As for work, while I was waiting for my DBS police check to clear before getting myself out there to do some supply work to suss out the schools and figure out what was next, I undertook some online tuition and it kept me busy and our family afloat during this difficult transition. My wife, who is also a teacher (much better than I in my opinion) took the role of maintaining the house and looking after the kids as with the return to school and potential closures of bubbles, we had to have someone available at home. After being at work, this was a difficult transition but hopefully would only be temporary, at least until things got back to some kind of normality.

Once our children were settled, I finally got my DBS through in early October. I started to put myself out there via a supply agency and it was an interesting experience. I'm from London where teaching jobs are plentiful and abundant- opportunities as far as the eye can see. Here in the South West it's definitely not like that. Long term teaching jobs are rare as teachers stay until they retire or die, which is fine but it means lots of younger people leave for the bigger cities. Also, as I didn't want to travel for dozens of miles and I had the additional curse/ blessing of being an experienced teacher who was on the Upper Pay Scale which made me prohibitively expensive for many schools there were few roles out there for me. It got to a point where I even went for a Deputy Headship role, even though I’ve only ever reached middle management levels before. I think I could have done well in the role with mentoring and guidance but who wants that during a pandemic when the Head could go off ill? And so I didn’t get it due to lack of managerial experience but maybe that is something for less germier times for me to consider…

However, I haven’t minded it as it has meant I have had to hustle. In between the occasional TA supply job and rare teaching supply at mainstream and SEN schools I have been doing online tuition and making *sigh* content for my website. Now the supplying has been great as it has offered me an ‘in’ at schools and shown me insights into what schools are like as well as seeing good practice. In a way being out of a full-time teaching role was liberating as I didn’t know what was going to occur day to day. It was just my Mazda Sport 2 and I on the open road, taking in new places and learning more about this area that I know quite well but with no experience of the schools. In many ways I felt like a proper Millennial, doing loads of things whilst trying to see what sticks.

After my Honda Jazz, this Mazda 2 Sport was a bit of a power upgrade. I’m not gonna lie, I was scared to drive it initially but now I love it!

After my Honda Jazz, this Mazda 2 Sport was a bit of a power upgrade. I’m not gonna lie, I was scared to drive it initially but now I love it!

I worked at a SEN Autistic school for much of the later Autumn 2 term as a TA and occasionally as a teacher. This experience was great as I had to adapt my behaviour and teaching strategies and learned so much. I had the occasional interview or teaching role at other schools here and there but this SEN school was pretty much a constant and taught me a lot. I loved the experience, even though it was challenging and exhausting, as I developed new friendships with staff and forged bonds with many of the pupils, many of whom didn’t initially know what to make of me due to my appearance and cultural background. With time they opened up and accepted me and it led to some interesting conversations about identity. I had a pupil with autism say in all earnestness, “You’re blowing my mind, you’re asian but you speak english so well. And you say you were born in east London?” It was touching and it was moments like this that really made me smile as by having chats like this other kids would come up to me and tell me about their heritage, often whilst we were playing football at lunchtime. I also hope that by engaging with me I tackled some of the stereotypes and misconceptions they may have had about asians.

Just before Christmas I applied and got a fixed term teaching position at a mainstream school in Torquay which should tide me over for the Spring term. I don't know what's going to happen after but in a weird way I feel excited to be given an opportunity to find new positions this late in my professional career.

It’s been a heck of a year but in the words of the poem ‘Hope-o-potamus’;

There’ll be times in your life when your road will be tough.

You’ll be tempted to say that you’ve had quite enough.

There’ll be poeple that try and convince you to stop,

And you’ll feel that you’re just about ready to drop.

But those are the times when you’ve got to keep moving.

And with every small step you will see things improving…

I don't regret making the decisions my wife and I have made as, even though things didn't all work out, life is all about trying new things and shaking it up. This is what makes life interesting and exciting. It doesn't always go your way but in my view it's much better to do something and it not work out rather than have this feeling of regret or ennui at not embracing life to its fullest potential.

In life it’s the journey that’s worthwhile.

LINK- Straight Outta Quarantine: 14 Days in Blighty

LINK- Flying Home From Coronavirus

LINK- One Month on From Social Distancing in Saudi

LINK- Life in Coronavirus Lockdown Saudi

LINK- Life in the Times of the Coronavirus

LINK- Bahrain II: The Revenge

LINK- The Further Adventures of Anjum of Arabia in Saudi

LINK- High Tea and High Times in the Riyadh Globe

LINK- Reflecting on Life in Saudi Arabia After 5 Months

LINK- Life in Saudi Arabia 3 Month On

LINK- An English Geek in Saudi Arabia

LINK- Video Gaming In Saudi Arabia

Guts- Comic Book Review

Raina Telgemeier may not be a familiar name, even amongst comic fans, but she’s an extremely accomplished writer and artist in the medium. On May 10, 2015, Raina’s works took all of the top four spots on the New York Times bestseller list for paperback graphic books- a first in the medium but because Raina's books are mostly for teens and young adults many of the older comic fans will not know her.

I do love Raina’s work as it is accessible and honest without being edgy for the sake of it.

I do love Raina’s work as it is accessible and honest without being edgy for the sake of it.

It’s a shame for them though as they are missing out. Since reading her award winning memoir-ish book Smile a few years ago and the follow up Sisters I have been a big fan. She talks with honesty and candidly about matters but always at an appropriate level which isn’t patronising or edge-lordy. She created Drama, a very human story which dealt with issues such as identity, sexuality and friendship and also Ghosts, a tale about a family moving to a haunted town where the ghosts are not scary spooks but rather ancestors who offer the living a connection to their past. Drama and Ghosts showed that Raina could flex her muscles in tales based on wider aspects of life but with her latest book, Guts.

With Guts, the author delves into her past again to look at the trials and tribulations of youth, specifically anxiety and stress and the impact this can have on your life. The story doesn’t feature much of a storyline but there is the over-aching theme of dealing with anxiety, panic attacks, developing food intolerances, having a very sensitive stomach, and connecting with the ‘mean girl’ in her class . Through various vignettes we see that she ends up in therapy, which the book makes clear is no big deal and nothing to be ashamed of.

I liked the book and the underlying message is sweet and well executed- we all have our fears and we have to be brave to face them. The personal reflections of the author at the end, which discuss how she still has many of the same problems- even as an adult, will be valuable to many people who read it as it is honest and heartfelt. That’s why so many people connect with Raina’s work as it speaks to us.

I really liked the book and, whilst not my favourite, it is definitely worth a read.

LINK- Comics in the Classroom

LINK- What Comics Have Taught Me

Röki- Video Games As Art

Röki is a point and click adventure game inspired by Scandinavian tales of yore, but there is no Thor or indeed any Gods from the Norse pantheon. Rather this is the local folklore of the region which has been untapped in gaming (with the exception of the wonderful ‘Year Walk’).

You play as Tove, a young girl touched by magic and the heroine of the story. Over the course of around 12 hours, you are tasked with unraveling the mysteries of a mystical forest and its hidden pathways as you seek to save your brother, captured by a dark spirit. Along the way you find curious items, engage with intriguing creatures, and journey into Tove’s memories to directly confront her past as she attempts to save her family.

The game is presented in a beautiful picture book style, which is complimented with the cel art style, whilst the gameplay is rooted in non-violent environmental puzzle solving. I thoroughly enjoyed the game and liked the button click which made items glow, this prevented the frustration of pixel hunting for random items which plagued older titles in the genre.

A Short Hike- Video Games As Art

I've been playing a lot of open world games lately and whilst it has been amazing to explore the 9 realms of Norse mythology (God of War), the skyscrapers of New York (Spiderman) and a post-apocalyptic world strewn with robotic animals (Horizon: Zero Dawn), I was getting 'stunningly rendered world with amazing bloom lighting effect' fatigue. So I decided to take a bit of a break, by playing 'A Short Hike', an open world game where you explore an island with the purpose of scaling a mountain to receive reception for an important phone call. The difference between this open world game and the others is that it a tightly contained 1 1/2 hour game with no extra padding. It has a few fetch quests but I can count them on one hand and all are achievable in a couple of minutes. There isn't a map and as a result there isn't a splooge of icons like an irritating shopping list. No, it's concise and relaxing... Just what was needed after the intensity and demands of the other games. I love the colourful isometric Nintendo 3DS art style and the cute but concise dialogue. It's a charming game and well work the few quid on investment. 

Mysterious Cities of Gold Season 4 Part 1 Review (No Spoilers)

*Since writing this post, I have written an updated article with a review of the whole season 4. You can find that here*

The Mysterious Cities of Gold started in 1982 and this year was set to mark the conclusion with the forth and final season. Closure, at last, after 38 years. Or so we thought…

Unfortunately, Covid had different plan and has delayed the complete season release. Instead we only get the first part of the season which consists of 11 episodes with the remaining episodes are set to air early in 2021. The show is available to stream on French and Swiss channels but there has been no word on the English language dub yet.

Luckily, I was able to download the available episodes through the hard work and diligence of the members of the Gold List, a MCOG Yahoo Group created in the late 90s that I had been a member of since 1996. I also received translated English subtitles (thanks Kevin!) which were converted and retouched for fluency from the original French to watch alongside the downloaded episodes from the streaming sites of those channels. Whilst not my ideal way to watch the show I am grateful that I have been able to view it and appreciate it alongside other fans in real time.

So, over the course of a few days I watched the show and these are my reflections on the forth series so far. This is a spoiler free article but I do gently brush over themes covered in the season. Season 4 part 1 propels the story forward and picks up from the slight slump of the tail end of the third season, where I felt that the characters started to act out of character and the plot became a little convoluted.

The final series starts with Ambrosius, Gaspard and Laguerre travelling to Africa to find the next city (the fifth of seven), armed with the two gold medallions found from the previous golden city. Building on the legend of the Queen of Sheba, they are seeking the city of Ophir and a treasure that could be a game changer for the possessor, granting them potentially god-like powers. Ambrosius covets it but Esteban and the team are not too far behind him. With Zia's growing ESP abilities, as well as the moxie of the team as a whole, they overcome many of the traps set by Ambrosius to find the Doorway of the Ancients, a Mu-en (Mu-vian? Mu-enite? Mu-tian? ) portal which allows them to teleport across continents in an instant. It is with this development that the series grows in scope.

The Doorway of the Ancients

The Doorway of the Ancients

We get an introduction to the Order of the Hourglass, an organisation set up to find out more about the ancient Mu/ Hiva culture. As a former pseudoscientific theories/ conspiracy buff by way of Graham Hancock, Erich Von Daniken et al. and to a much lesser extent Dan Brown's Da Vinci Code, it's great to see how the writers of the series have interwoven so much lore, theories and alternate timelines together to make a cohesive and intriguing mythos.

Notable figures from this period in history make appearances and add a new layer of intrigue into the mix with quasi-history. What I liked was that, as well as these real figures from history, we also see the return of a few old faces from seasons past who are all eager to get to the fifth city and are as unscrupulous as ever. One reveal in particular has a WTF moment where I actually gasped and then whooped for joy.

When the fifth city of Ophir is finally discovered, the reveal is spine tinglingly good. Its obvious eventual demise is a given, as is this shows wont, but no less dramatic against its backdrop.

Overall, I think that the setting and portrayal of Africa is very well done and the peoples are treated with respect and dignity, something that comics (remember Tintin in the Congo, oof!), and some other mediums (many, many anime and manga series), have often not handled well with broad stereotypes and ethnocentric racism usually depicting the land and people as 'savage' and 'other'. There is the exception of Princess being infatuated with Pedro which is played for laughs. I believe it is meant to show a strong female character but could come across as quite stereotypical of the problematic 'Jezebel' trope. However, this is only a small slight against the show which is very positive about Africa in the 16th century, as it should be. After all, the continent was home to many kingdoms and empires that were independent, prosperous and successful in trade before the onset of European colonialism and empire.

I learned a lot watching this series; I never knew about such amazing historical sites as the 13th century Lalibela monestry, hewn from a single rock, or the great gold mines and trade of the Mutapa Kingdom in Zimbabwe. The documentaries shed more light on these and I've now got a few more books on my wishlist to buy to research more on the matter as a result.

Another plus for the series is how on this journey the children see the harsh realities of colonialism and the start of the slave trade. They struggle to reconcile with a world where men are sold as commodities and the topic is treated with sympathy and respect. MCOG is a deeply humanist work and over the course of the 4 seasons it has always made each peoples sympathetic and flawed. After all, even the Olmecs were just trying to keep their race alive--even if it was through questionable means. As Pedro says, "There are some things that are worth sacrificing, good deeds make you better people" and for his character that is quite the development from season 1. The end of show documentaries discuss the matter somewhat and, whilst aimed at children, it is enlightening and will hopefully get young people thinking more about the legacy of empire.

As with the previous season there are moments of stunning artistry and beauty and for fans of the series to enjoy. The Golden Condor again is given centre stage and there is pure GC adoration as the machine is lovingly shown from all angles, usually accompanied with a huge swell in dramatic synth music. And that's something to mention too; the quieter contemplative moments have some stunning music that is modern but more than just an homage to the past soundtrack It is its own beast and very worthwhile.

And so, as we head into the final straight our team are down to the final 2 cities and I'm not sure how the story will end. I wonder if it'll do the Twilight Zone's, "Man is brought down by his own hubris" *shakes fist in the air* thing as the 5 cities so far have presented clean transportation, energy, medicine and technology but always it has been destroyed by warring factions. I think it'll end on a note of optimism with ‘the kids shall inherit the Earth, and make it better’ but we shall see.

This has been an excellent start to the end of the series and I can't wait for the last few episodes to drop as in this complex 4D chess game, it's all to play for.

LINK- MCOG Season 4 Streaming (French Dub and French Subtitles)

LINK- Mysterious Cities of Gold Season 3 (English Dub) -Complete Series Review

LINK- Watch MCOG Season 1, 2 and 3 on SBS On Demand Australia

LINK- MCOG Series 2 Review

LINK- MCOG Nostalgia

LINK- MCOG Retro Soundtrack Review

LINK- MCOG Soundtrack on Vinyl Review

LINK: Japan: My Journey to the East

LINK- Ulysses 31 Retro Soundtrack Review

LINK- An English Geek in Saudi Arabia

Hilda Season 2 Coming Soon

Hilda is a graphic comic series and Netflix animated show about a young adventure loving girl. The original 13 part animated series was adapted from the multi award winning and highly acclaimed graphic novel series by Luke Pearson in 2018 and I loved it.

Hilda-+Graphic+Novel+Series+Review.png

Now season 2 is about to drop on 14th December and I am so here for it! I loved the original season and have read all the graphic novels. Check out the trailer below and whilst you are at it, check out my complete season 1 review as well as my graphic novel series review.

The Once in a Generation Gaming Question

As Winter approaches a difficult decision will have to be made.... no, not about lockdown and a Covid Christmas (although that's very important too of course) but as regards the purchase of either the PlayStation 5 or Xbox Series X (pending availability of course).

Decisions, decisions!

Decisions, decisions!

I'm not sure what I'm going to go for as neither Sony nor Microsoft have shown me any launch titles that have convinced me I need to buy the system on the day it drops. To be honest only Nintendo usually have something as a Day 1 release that make it a system seller which usually makes make me an early Nintendo adopter.

Don't get me wrong, I'm no Nintendo fan boy ( even though I always buy a Nintendo system for its exclusives) as I do also always buy either a Sony or Microsoft system too to ensure I have access to a wider variety and quantity of games, but this time the choice is a little more complex.

I have a PS4 currently as I like the exclusives and the focus on games rather than what Microsoft was pushing this generation initially , which was an all-round media machine with a Kinect focus. This is despite me being a huge Xbox 360 fan in the previous generation as its push on Live Arcade swayed me, alongside an ecosystem that was well integrated with indie titles and online marketplace.

The new consoles coming out seem to offer a bit of a starker choice this time round; 'more Sony exclusive' vs 'Tonnes of games with Game Pass'. It seems like a no-brainer that Xbox seems like the better option, and for many it probably is, but as an aging gamer with limited time I value the amount of time I have available for my hobby. I'd rather spend time playing the games I really wanted to rather than sifting through the sheer number of games that Microsoft will have available. Now some might say, 'Get the Xbox and play the games you want' but having Netflix I know that when there is too much choice I get paralysed and end up consuming not much at all as my mind starts to wander onto my 'pile of shame' watch list and I dip in and out, not committing to anything or racing through it without appreciating it fully. Imagine that with gaming? I'd always be worried about the next shiny thing. Although with the acquisition of ZeniMax and potential exclusives of titles like Elder Scrolls, Doom, Wolfenstein and Fallout is a huge boon for Microsoft, I’m still not sure that they’ll be system exclusives, maybe being timed exclusives or being released multi-platform, so I’m not too concerned about this.

So it's not you Microsoft, it me. At least that's how I feel at the moment but you never know, Sony might bugger it all up like they did with the PS3 and I might go cap in hand back to Xbox. One things for sure, in these unusual times things are as unpredictable as ever and that applies to the gaming space too. However, one certainty is that Nintendo will remain my one gaming constant.

Now to continue working through my pile of shame before the next gen drops.

LINK- My One True Gaming Constant- Nintendo

LINK- Pure Invention: How Japan's Pop Culture Conquered the World- Book Review

LINK- Japan: My Journey to the East

LINK: Preserving the Spirit of Media Past

LINK- Why I Collect

Mysterious Cities of Gold Season 4 Starts to Air

*The Mysterious Cities of Gold Season 4 has just concluded and you can read my review here*

As a huge Mysterious Cities of Gold fan, I’ve been eagerly awaiting the final season but news of its release had been quiet. There had been rumours on the Les Cités d'Or blog that the series was projected for a mid-2020 release but that Covid had delayed production. However, I can now happily say that the complete series is available in some territories but only in the French language. However, fan-translated English subtitles have been created and I have them available upon request. The srt. subtitle files are not mine and I do not take any credit for the hard work of the fans but know there is a keen demand to access the final series.

Moominpappa at Sea- Book Review

Moominpappa at Sea is about Moominpappa's midlife crisis, he has a sense of ennui as he feels he has done all that needs to be done. What's a Moomin to do, eh? Why, take the whole family off to sea to live on a small island with an abandoned lighthouse that resonates with a dream you've had of course! Joining them for this ride is the usual menagerie of beloved characters as well as the Groke, a mysterious figure that longs for light and warmth. Little My wryly observes, "This is no ordinary island... I bet things'll happen here!" and indeed they do over the course of the story.

The book is a welcome addition to the family collection of Moomin paraphernalia.

The Moomin characters are all recognisable archetypes but this is a thoroughly 'modern' fairytale (it is 50 years old but it’s not as old as Grimm of Hans Christian Anderson old) as lessons are learned and characters develop; the island is a place of transformation and change, much like the woods of old tales.

Although primarily a children's book, this story will resonate with adults as it does cover heavy themes such as depression, having a 'purpose' and fulfilling dreams. This is one of many reasons as to why I love Tove Jansson; whilst writing seemingly frivolous tales, she gets to the heart of the human condition with a very open hearted philosophy of humanism where there is more that unites us than separates us. Maybe in these challenging times we need this optimism?

When you consider that the Moomin books were written in the aftermath of World War 2, you can see that her tales portray friendship and acceptance, she was trying to create a world of unity and isn't that all people truly desire?

Moominpappa at Sea is an astonishing book and should be read by all, young and old alike, as it carries the universal message of kindness and familial love. And when it drops aphorisms like:
The world is full of great and wonderful things for those who are ready for them,’ you know you're onto something special.

Moominvalley- Season 1 Review

The Moomins- Retro Vinyl Release

The Moomins- Stopmotion Series Review

LINK- Tove Jansson Exhibition at Dulwich Picture Gallery

Pure Invention: How Japan's Pop Culture Conquered the World- Book Review (and Personal Reflections)

As an anime and manga fan in the late 80s, 90s and early 00s I was a Japanophile and thought the country a fascinating place, full of the coolest games, best technology and innovations. However, programmes about Japan in the 80s and 90s made the country seem strange, kooky and this was sometimes mixed with a bit of exotic 'otherness' with a smidge of racist undertones. Even recently, a *groan* content creator with multi-million YouTube subscribers went into the country and made fun of Japan, even sharing video footage of a dead suicide victim in a forest known for people ending their life and making fun near a corpse. So I am really pleased that ‘Pure Invention: How Japan's Pop Culture Conquered the World’ by Matt Alt treats the country and culture with respect and examines the land with a more anthropological lens but via the medium of its technological innovations.

I visited Japan in 2013 and visited Tokyo and Kyoto. I fulfilled one of my dream!

I visited Japan in 2013 and visited Tokyo and Kyoto. I fulfilled one of my dream!

Where its economy and technology gained Japan prominence and financial muscle in the 1950, 60 and 70s, much to this chagrin of many Boomers who railed against a Japan that they saw as either producing inferior products or producing good at a much cheaper price due to lower labour costs, it was arguably the video games, anime, manga, fashion and fantasy delivery devices that made it culturally change the world and perhaps has a larger global impact in the 1980s, 90s and 00s,

In an interesting gambit as Alt looks at how each of these fantasy delivery devices saw Japan emerge from its insular nature to take over the world through pop culture rather than just through purely economic or financial means with companies like Toyota or Honda etc. The Gameboy, Sony Walkman and video games were all inessential, inescapable and influential and this meant that they changed the way we saw the world rather than being refined products of what went before.

It also asserts that the late state capitalism, which the Japanese society has been experiencing since the bubble crash in 1989, has been prescient for much that is occurring in the West; adults consuming 'childish' media, digital pets, a love of kawaii (cute things) and hakikomori, where people stay at home as ‘shut-ins’ and avoid society Japan did it first and we are now feeling that wave in the West with 'adulting' meaning playing at 'growing up', shut-ins, a love of geek culture becoming the norm rather than the unique. Heady and profound stuff indeed!

The book's prologue starts with a discussion of how Final Fantasy 7 represented a confident Japan looking outward after the economic bubble burst in 1989 which led to years of political and financial instability.

I like how Alt discusses that even before the devastation wrought by the bombs of WW2, Japan always had a sense of playfulness and fun with a heavy emphasis on toys. In fact Japan was one of the primary supplier of the world's toys, alongside Germany and Britain. It prided itself on artisanal pieces and after the war it used scrap materials to create new toys, starting with Jeep models created from scraps of tin. Alt tackles the misconception that Japan only became playful post-war due to the influence of American military rule. In fact Japan had for many centuries had a child-centric culture where wrapping, boxes and gorgeous presentation were considered as important as the gift itself.

Part I is entitled 'The Fall 1945' and Alt starts with the tin toy market that exploded post war, as toy creator Kosuge et al. recycled used tin cans and metal waste from military compounds to create new tin toys which they sold in Japan and in America.

The next big event was the release of the Osamu Tezuka classic, Mighty Atom or Astro Boy as he's known in the West. This was a landmark affair and forever changed the manga/ comic scene. However, during the 60s there rose a more gritty and violent manga art style - Gekiga- and this was not one beholden to the restrictions of the Comic Code that limited its American counterparts.

The late 60s is where student riots and protest took place as the youth felt disenfranchised and disempowered from an establishment that was complicit in the bombing of Vietnam. After the government tried to pass a law prohibiting large protests, a large protest took place to protest against this. It was a time of financial stagnation for many in the country as too many graduates and not enough jobs affected the prospects of the youth.

The 1970s saw the popularisation of karaoke machines. The idea of karaoke singalongs were not invented by the Japanese but rather had existed in many forms, including singalong Fleischer cartoons where viewers sang along to the bouncing red ball, juke boxes and various 8 track contraptions. What Japan did was popularise the concept by making it easy, portable and intuitive to use by simply adding a microphone to a 8-track player and speaker. It was crude and simple but had appeal for the salaryman (a portmanteau of 'salaried office worker') as these workers had the unenviable task of building Japan back up after the war. They often worked crushing hours in dull offices with no chance for their personality to come through but karaoke was their chance to shine and experience a kind of freedom and camaraderie. Karaoke machines were initially found in 'Love Hotels' but spread across the country as it offered the fantasy of being a singer, primarily in bars and watering holes and then from the privacy of your own home.

The chapter on Hello Kitty is amazing as she is one of the most licenced products in the world and earns revenues of over half a billion dollars, more than the NFL! It started innocently enough with cute and small pocket purses and now extends to kawaii (cute) stationary, toiletries and even onto the notepad of a feared rebel Jihadist leader. You gotta admit, this feline’s got reach! We learn that the minimalist design was created to shift everyday kitchen and homewares but then moved onto more frivolous items such as packs of tissues, erasers and pretty much anything as the young girls from the 70s became independent, financially responsible adults with cash to spare, much like the 00s and 10s fad in the West to repackage nostalgia from the 90s at a premium (remember all those 'Top 100 cartoons/ TV programmes/ 90’s moments etc programmes). This economy of design was influential in Japan as it led to similar economy of design moments across media, such as with the creation of Pacman, Digdug or Mario, which were also hampered with technical limitations that necessitated creativity, the mother of invention.

I particularly enjoyed the chapter on the rise of Sony and its portable electronic goods. It was a fascinating listen as it showed that rather than being inferior, as many in the West claimed out of jealousy and worry, the portable Sony radio used the most innovative technology of the time, including transistors, to create a fantasy device that was coveted by all around the world. In fact, Frank Sinatra was given one alongside a Walkman as he was the first real Sony brand ambassador. Fascinating stuff!

We then get a quick insight into arcade and pachinko machines and specifically how Space Invaders took arcade games to the world, being the first Japanese fantasy device to sweep the world.

It was after riding this wave for so long that we get the Lost Decades, the era when Japan's economy was in freefall after the bubble burst in 1989. I remember this from my childhood as the image of a Japanese banking guy crying and asking for forgiveness was shared across news channels. As a kid I didn't quite get what was going on but seeing an adult crying in the news was seared into my memory. This is a very interesting topic for Alt and he covers this dark time in Japan.

He shares how the film 'Battle Royale' captured the mood of the nation as it showed the youth rebelling against authority and the dystopia consequences. The film isn't obviously based on a real life situation but captured the mood of the country well. As companies went bankrupt and suicide rates spiked the youth looked for an outlet, which led to heightened personalised fashion, a rise in cosplay and fandom in public spaces (esp. Harajuku), a growth in video games but also hakikomori, a process of shut-ins who subsisted with the barest minimum but managed by being plugged into their interests at home.

However, from this darkness rose schoolgirls and young women who helped pick up the pieces of their shattered country. Chapter 6, Empire of the Schoolgirls, looks at how they it was this demographic embraced a chance to be a more active part of economic society and became taste makers in things thought juvenile, Hello Kitty, highly kitsch cheap fashion, cute (kawaii) fashion and expensive but playful jewellery. It was they who embraced new technologies better and more voraciously than anyone else, for example when the iPhone launched it was a huge success across the world, except in Japan where girls didn't like it as it didn't have emojis. Apple learned their lesson and made sure they included emojis from there on out... Lessons about the buying power of this market were learned. Also fashion brands learned from Hello Kitty about ‘Communication Cosmetics’, providing practical or fancy goods with a logo or icon that brought about a collegiate or group atmosphere. I experience this sometimes when I wear my video game themed tops, which have a subtle detail harkening back to video games of my youth and I occasionally have someone chat to me. My clothing is like an affiliation or a collective memory of a tribe.


Chapter 7, The New Anime Century, is all about manga and anime. As an Evangelion fan, the chapter on the release of the much hyped 'End of Evangelion' was interesting as it showed how an emotionally scarred and impotent main character, Shinji Ikari, chimed with many of the youths of 1995. With the economy still in tatters and the prospects looking gloomy, Ikari embodied the emasculation that many in the patriarchal society felt. In fact, when I travelled to Japan in 2013 Evangelion adverts still proliferated, shilling new perfumes. The show has had a looong tail and when it was brought over to Netflix earlier this year after years of legal wrangling about various rights issues it was considered a huge coup. Evangelion stood on the shoulders of giants as a giant robot existential series, Gundam. Gundam came out in the early 80s and was a phenomenon. Similar to Star Wars in style but more akin to Star Trek with its long syndication and iterative series, the original Gundam aired for 39 episodes out of a projected 52 and was considered a failure as it failed to shift toys, the measure of anime success. However, protests, marches and gatherings led to new movies, syndication and the rise of ‘Otaku’, obsessive fans. As usual wider society condemned this and there was plenty of youth bashing but what was not realised was that Gundam has created a new way to celebrate fandom as cosplay became the norm and the ephemera of comics, novelisation, models and other collectables based on an intellectual property became the norm. This was new.

We then get a short discussion about how Akira brought 'mature' animation to the art houses of America and Europe, garnering much respect and awe for its music, attention to detail and creativity. What interested audiences was that the art style Was one many recognised from shows in their youth like

This led to many Western countries buying, editing and dubbing old anime and bringing it to their audiences, we had the likes of Star Blazer (Battleship Yamato), Robotech (Macross) and many others. Being American centric, this chapter misses out on the fact that DIC produced many French-Japanese co-produced shows like Mysterious Cities of Gold, Ulysses 31 and the like and so in Europe the anime art style was a huge part of my and many childhoods. The ascent to Akira wasn't so out of left field as we had been brought up on the art form, even if we didn't necessarily know it. My uncle gave me Akira and Devilman on VHS as an 12 year old and it blew my mind. Alt does have a discussion about VHS and how copies of anime and manga shows were shared and grew from cult to mainstream so he is on point there.

This culminated in the Oscar success of Hayao Miyazaki's Spirited Away which brought anime into the mainstream and Western public consciousness. This was quickly seen in the Animatrix, the Wachowski's sideward tip of the hat at the Matrix's anime and manga forebears. Anime influence also crept into Kill Bill and in series such as Avatar: The Last Airbender the animated series (forget the godawful Shyamalan movie).

Chapter 8 entitled 'Gaming the World' looks at how Nintendo rose to prominence but with the usual American-centric 'Video Game Crash'. It's a compelling if oft told tale which didn't affect Europe which was thriving with its microcomputer scene but in this telling Mario saved the day. As well as the usual retread of the console wars of the 90s with Sega vs. Nintendo duking it out, we get an interesting section on the rise of Pokemon as the unlikely Gameboy system seller in 1998 (a decade after its first release), as well as a look at this multi-media success story which still successfully earns billions every year.

Chapter 9, ‘The Antisocial Network’, looks at the Internet and how it brought different tribes together. 2chan was originally an otaku site where people could share stories, anime and manga but morphed into a more chaotic force, embracing all that is good and the bad. This reached a crescendo with #Gamergate which under the guise of ethics in video game journalism was more like a misogynistic screed against women in the industry. I remember at the time being embarrassed to be a gamer as this became world news as many in the industry were threatened with real world violence whilst also enduring horrific online abuse. This hate hidden under the pretense for 'Freedom of Speech' was tapped into by Steve Bannon, Brietbart and the alt-Right and led to a huge wave of Republican support. However, much good has come out of this forum including Anonymous and its support for Occupy Wall Street, the Arab Spring and support for Hong Kongers against draconian Chinese extradition laws. To be sure 2chan was the progenitor of these online chat spaces and forums but it has had a long tail and its effects are reverberating worldwide.

The Epilogue ends with a look at Haruki Murakami's magical realism and how he taps into the confusing and often surreal situations that exist in the world; there is universality in his works about the human condition that appeals and speaks truth about our existential angst.

Alt says that the world has been led by an attention economy, clicking tapping and swiping away on our phones, but that Covid has created a a state of worldwide hakikomori, but in this case enforced ahut-ins and people have consumed video games, streamed shows via Netflix or Amazon Prime, read and listened to music but more than that, it has led to a spike in creativity.

He ends on a note of optimism that while Japan no longer is at the cutting edge of pop culture and technology, due in part to globalisation and the rise of China and South Korea, there is still much to learn from the country as many conditions in the West were first felt in Japan 2 decades ago, it was the true pioneer. However the success of Animal Crossing during the pandemic, Pokemon Go and hologram concerts (which originated in Japan with Hatsune Miku over a decade ago) shows Japan is still a potent cultural force.

Alt’s book is essential reading for anyone with an interest in Japan and the look at the subcultures is fascinating stuff. A worthwhile read and highly recommended by me!

LINK- Japan: My Journey to the East

LINK: Preserving the Spirit of Media Past

LINK- Why I Collect

LINK- The Golden Voyage of Sinbad- Cult Movie Review

LINK- The Transportive Nature of Objects (And the Power of Mini Consoles)

LINK- My One True Gaming Constant in Life- Nintendo

Moominvalley- Season 2 Review

I have a deep love for the Moomins which only came around in the mid 2000s with the release of the comics. Tove Jansson's comics were published in the 1950s in the Evening Standard and it was here that the characters became popular, however the collected volumes weren't released until 2006. As a comic collector I noticed the first 4 volumes on sale and decided to buy the set and it was here that the whimsical stories with heart and street philosophy entered my life. I have previously watched the creepy stop motion animation in my youth and it haunted my dreams with its jerky style and strange music (which I purchased and have a new-found appreciation for), but I did watch the 90s animated show occasionally and liked that just fine.

Last Easter, Sky and Finish Channel YLE release of the first 13 Moominvalley episodes and I had an opportunity to enjoy the show with my family; my two young daughters and my wife. They knew the characters from the various items strewn around the house, the children's books and our visit to Moomin World in Finland but had never seen the show so this was exciting for them. They loved it but I thought the show was attractive enough but not remarkable. I felt at the time that whilst the lush vistas of Moominvalley and the crystal clear rivers and lakes were wonderfully realised in computer animation, there was something lost in translation as the texture and expressive lines that bring comic characters and the world were missing. However, over the past year my family and I have had many multiple viewings of the show and my appreciation and affection for the show has grown and I have grown to love it and judge it less harshly.

So, it was with much excitement and anticipation that my family and I waited for the second series to drop. We watched a couple of episodes a night, tucked into our blankets before our girls went to bed and loved it. I’ve written a short synopsis and my thoughts on the episodes below:

Moomin's Winter Follies
When a winter sport athlete and showoff, Mr. Brisk, challenges Moomintroll to a skiing competition, Moomintroll learns to ski to win the affections of Snorkmaiden. Not all goes as planned though...

This is a great episode as it links to season 1's Midwinter Ancestor episode as Moomintroll's success is undermined by an outsider mooching in on his neighbour’s hut (That’s a Simpsons reference btw)

The Fire Spirit
When a volcano is about to erupt, Moomintroll sets out on a rescue mission to find Snufkin. Along the way they find a Fire Spirit and set to take her back home at the mouth of the volcano.

This episode is particularly beautiful and reminds me of LOTR as they ascend the slopes of the volcano. The orangey redy glow is stunning to watch on the big screen as the choral music come in. This is a visually splendid episode and the artistry is spectacular. In fact, I’d go so far as to say that this is the standout episode of the series.

Moominpappa and Son
After the Fillijonk accuses Moominpappa of being a layabout wastrel, he sets out to find a new career path. Moominmamma gets in on the act and soon the carefree life is changed in the Moomin household.

This is a sweet episode as it shows what is important in life and makes one think how we measure success.

Little My Moves Out
After losing his temper with Little My, Moomintroll gets Mymble to take her daughter back. However, he realises that Little My is a true friend and looks to make amends and sets off to get her back.

This is a cute episode as it looks at the nature of friendship and how the people who know you best may speak truths that you don’t want to but need to hear.

The Strange Case of Mrs. Fillyjonk
After Mrs. Fillyjonk goes missing, Moominmamma is accused and sent to prison. Moominpappa takes it in himself to clear her name and find the culprit, but can he?

This is a character study as we learn a little more about Moominmamma before she married Moominpappa and the usually irascible Mrs. Fillyjonk.

The Hobgoblin's Hat
When Moomintroll and friends go hiking they find a mysterious hat. When the hat starts to cause trouble they decide to find out who it belongs to, including a Myroomian stranger who may have done Moomintroll harm…

This heartwarming episode recognises how, no matter how you change, your loved ones will always recognise you.

Thingumy and Bob
When 2 young strays are taken in by the Moomins all seems fine, but the visitors guard a secret contained within the suitcase. When things go missing a secret is unearthed.

I liked this episode as it is linked to the larger story from the previous 2 episodes and also shows the Moomins taking in young innocents.

The Trial
After finding the secret of the suitcase there is a trial to see who the rare item belongs to. The Groke and Thingumy and Bob both lay claim to the rare object and it is a tough decision to see which way the jury will go. When a deus ex machina comes into the valley, bringing calamity the intrinsic value of things is questioned.

This is a lovely episode about honesty and integrity as the Moomin characters role play as a court. The ending is very sweet as Sniff undergoes a profound transformation.

Farewell Snorkmaiden
As Autumn begins in the valley, Moominpappa starts to feel a sense of ennui. He decides to take the family to an isolated island which houses a mysterious lighthouse where he, and his family, can 'find themselves'. Moomintroll is naturally upset to be saying goodbye to Snorkmaiden but then decides to move in with her. Moominmamma struggles with cutting the apron strings but can Moomintroll be able to say goodbye to his family.

It's a heartfelt episode about saying goodbye to loved ones and forging your own path during times of uncertainty. This episode and the next are based on the book 'Moominpappa at Sea', which I am currently halfway through reading.

Mooominpappa's Island
The Moomin family end up on a mysterious island and explore their new home. They find an abandoned lighthouse and set to work to make it light once again, but can they?

This is a wonderful exploration about a family going on a journey to help a loved one who is undergoing an existential crisis. This is a wonderful study of depression and fulfilling ones dreams.

Moominmamma's Mural
Whilst the family settle into island life, Moominmamma struggles with finding her place in the lighthouse and aims to make it more homely. She starts to paint a mural and this transports her back to Moominvalley, but can she be happy in the past or does she have to embrace the future.

This is a profound episode about following your dreams and not living in the past. It's quite an emotional journey and captures the feeling of depression and sadness well, quite an achievement for a kids show.

Moomintroll and the Sea Horses
Moomintroll tries to return the horse shoe to its rightful owner but she is flighty and unkind, exactly Moomintroll's type! Meanwhile we finally find out what happened to the light housekeeper, just as a storm and the Groke hit the island.

This is a stunningly animated episode, particularly where Moomintroll and the Seahorse frolic in the starlit reflected waters. Also I like the message of self discovery and growth, it's an important message to share.

November
The residents of Moominvalley meet up and reminisce about the Moomin family, realising how missed they are. The Moomins do not even show up in this episode!

It's a deep episode about the impact that people can have on a community and the idea that you may have a profound effect on people around you without realising it. I loved that this was the final episode of the series as it was full of heart and the message that we are all part of a social fabric is much needed in these difficult times.

I really loved this series as it is a slow, meditative half hour of animation that is a tonic in this golden age of media. With the hyper-kinetic energy of other shows often being an assault on the sense, Moominvalley is a slow paced oasis of calm. It is a sweet and wonderful show that can be enjoyed by all the family. Overall, the show isn't going to set the world alight but it has interesting stories to tell which are heartfelt and gently affecting. The fact that they spent about 5 episodes on the ‘Moominpappa at Sea’ storyline- which tackled deep themes such as depression, ennui, dealing with loss and change- is excellent as it makes these uniquely human feelings more palatable to approach with your children. I did find that as a family we talked about these issues but in a child friendly way. Also I gained some more street wisdom and aphorisms:

Kindness spreads like wildfire, we just struck the match.

What is duty really? Duty is doing something you don't want to do.

You have to be careful of poetry. Dangerous stuff in the wrong paws.

Making a journey by night is more wonderful than anything else in the world.

As strange as it sounds, people can be sad or a little bit angry because life is too easy.

Since I've written this review, Sky and YLE have announced that there will be a third series of Moominvalley with resident badboy and fan favourite, Stinky will make his debut. I can’t wait as my daughters have a stuffy of him and my daughter Jasmine was terrified of him when we met him in Moomin World.

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture- Book Review

I'm not one for biographies really as I find them either too broad, often lacking detail, like a poor Wikipedia page, or I find them sensationalist with exaggerated detail, like a Wikipedia page. However having heard amazing things about Masters of Doom by David Kushner, I thought I'd give it a whirl and downloaded the audiobook read by Wil Wheaton on Audible.

The biography is focused on the creation of the iconic game Doom through exploring the history and unique working dynamic between its creators John Romero and John Carmack, or the 'Two Johns' as they are known.

Masters of Doom

The book starts off with Romero's tough upbringing at the hands of his military step-dad and cowed mother, his escape being the arcades and Dungeons and Dragons. We also hear about Carmack struggling with mainstream education as it was too boring and uninteresting for his analytical mind. We learn how both fell in love with coding and programming, how they created their own games for video game magazine covers and then the American Dream is realized as they recognise a kindred spirit in the other. With their coding prowess and outsider status granting them a certain amount of creative freedom, they decided to create their own video game company.

Initially this meant borrowing equipment from the company they were both working at but, once rumbled, they forged their own path creating Id Software and releasing games such as Wolfenstein 3D, Doom, Quake 1, 2 and 3- all revolutionary games that created and then iterated on the FPS formula they helped create.

However, like all tales of fast success there is the downfall which is brought about by a heady cocktail of arrogance, hubris and jealousy. The 'Two Johns' find their personalities and visions for the future are different and as such they split, with Romero leaving the company to create his own studio Ion Software, creators of Deus Ex (yay) and Daikatana (Boo) whilst Carmack iterated with Doom 2 and 3 and Quake 2 and 3. The book end with the 'Two Johns' kind of reconciliating and moving on with their lives.

Masters of Doom is a fascinating read about the heady days of programming and the crazy crunch that the team put themselves through to realize their vision. Their pioneering method of releasing Doom as shareware shook the established publishing world and offered a glimpse of a halcyon future where creators and audiences could connect whilst avoiding the middle men of publishing. By interviewing and meticulously researching video game magazines and resources from the time, Kushner offers us a real insight into a period of seismic gaming shift where video games had 'matured' and took over the world.

This book is a great and compelling read for anyone interested in this rock n roll period of game development when anything seemed possible. Alongside Leigh Alexander's 'Breathing Machine', where the author creates a memoir of sorts about 'Growing up internet', the book is a great reflective read of this unique time when video games were no longer just for kids but took over the world and brought the gaming community through LAN parties. A highly recommended read!

LINK: Blood, Sweat and Pixels- Book Review

LINK- The Offworld Collection- Book Review

LINK- Uncharted 4- Video Games As Art

LINK: Japan: My Journey to the East

LINK: Breathing Machine- Book Review

11-11: Memories Retold- Video Games As Art

War! What is it good for? Well, apart from when it is actually the last resort to protect freedoms and yourself, not much apart from making money for the military industrial complex but that’s by the by… it’s a pretty effective scenario for video games. However, often the games like ‘Call of Duty’ and ‘Battlefield’ have you play as soldiers and have you gun down the enemies, there is little nuance or empathy to understand the motivations for either side.

With ‘11-11: Memories Retold’ you play as both a Canadian and German soldier and the narrative for both intertwines as the lead characters are connected through chance and happenstance. The game is a little annoying as the controls are tank-like and laborious but the narrative is heartfelt and resonates.

At about 4 hours play the game is slight but worth it if only to see the painterly impressionist art style and excellent voice acting from Elijah Wood (Frodo from the ‘Lord of the Rings’ movies). It is a reflective look at the horrors of war and the common humanity that connects us.

Chill Out Games for Lockdown 2.0

So, another lockdown is in full swing here in England, the weather is a bit rubbish and you're feeling stressed. What to do? Why play games of course! I've selected a few games that I believe will help you feel calm and relaxed during these most turbulent of times.

Journey- go on a spiritual journey to the top of a mountain, communicating only in dulcet metallophone tones and symbols as a mysterious hooded figure.

Abzu - explore an underwater world full of life as you revive the oceans and solve the mystery about what has happened to its mysterious creators.

Monument Valley - a pastel coloured adventure in which you try to guide a girl to her destiny by shaping and manipulating an Escher style landscape of impossible shapes.

Donut County - you play a sinkhole which is trying to grow by eating as much as you can. Raccoons and physics play a huge part in this unique game.

Tetris Effect - it’s Tetris with Tetsuyogichi’s trippy synaesthetic effects in the style of Rez. It calming, zen-like and addictive... In short, it's Tetris with bells on.

Thomas Was Alone - a puzzle platformer in which you play as sentient AI with differing abilities. The music by David Housden is sublime and the storyline is emotional and affecting; you'll never look at quadrilaterals in the same way again.

Firewatch - missing the great outdoors and the wide open expanse? This is the game for you as you patrol the forest area and travel through stunningly picturesque woodland, rivers and caves to solve a light mystery and fall in love slowly with someone you have only spoken to over a walkie talkie. Lovely stuff.

Jayce and the Wheeled Warriors- Soundtrack Review

A warm fuzzy feeling fills my heart whenever I watch television shows and cartoons from my childhood. However, there are only a few that quicken my heart and make me yearn for simpler times, well, t least simpler as a kid and those include Ulysses 31, The Mysterious Cities of Gold, Inspector Gadget, Dogtanian, Around the World With Willy Fogg and… Jayce and the Wheeled Warriors.

Thundering across the stars,
To save the universe from the Monster Minds!
Jayce searches for his father,
To unite the magic root,
And lead his Lightning League to
Victory over the changing form of Sawboss!
Wheeled Warriors explode into battle!
Lightning Strikes!

With these words Jayce and his Lightning League battled the Monster Minds and Saw Boss for 65 episodes. Produced by the hilariously named (at least I thought at the time) DIC studios and overseen by Jean Chalopin (of Mysterious Cities of Gold, Ulysses 31, Inspector Gadget and tonnes of other formative cartoons from the 80s) the show was grand and cheesy operatic drama and a big part of this was due to the epic music, created by Shuki Levy.

The soundtrack for the series has never been released… until now. Tele 80 crowdfunded the soundtrack and I backed it. After a seemingly long wait (it wasn’t that long actually but it seemed that way due to anticipation and slight Covid delays) I finally received my vinyl and CD.

I first came across the show when it was first shown in the mid 80s on Channel 4 but I saw it in my formative years again in the early 90s on Channel 4, where it was shown at weekends. I remember thinking how cool and ahead of it's time the animation was and how moody, mature and rocky the synthesizer soundtrack was.

Since getting the soundtrack I've listened to the album a few times now and the majority of the themes I remember are all here, however the soundtrack isn’t as ingrained into my mind as much as The Mysterious Cities of Gold, Ulysses 31 or Inspector Gadget are.

I'm not going to go through every single track here as that would be long and incredibly tedious for you to read so I'll pick out the highlights.

The album starts with the French opening credits. It has the instrumentation that we all know and love but with the French vocals. The track is okay but holds no real nostalgia for me, that'd be track 21, the English vocal track that played over the opening of the show, but this is the extended cut. Track 23 is the instrumentation of the opening credits, whilst track 22 has the ending vocals (‘Keep On Rolling’) and track 24 has the instrumentation of that, so you can get your hair rock on!

Now onto the back ground music (BGM):

Track 2 (The Fight of the Light Force) - starts off all mystical and woozily dreamlike but quickly the synthy beat, violin and jazz flute kick in and it's a veritable smorgasbord of pure 80s euphoria.

Track 4 (The Cunning of the Monster Minds) - lots of oboe and unsettling string picking make this a suitably creepy piece.

Track 6 (A Hope) - a light, chilled piece which wouldn't be out of place in a romance scene from some forgettable 80s movie.

Track 7 (The Fight Against the Monster Minds) - a consistent drum beat which is followed by a fluttering flute before a jazzy brass section comes in to add some uptempo jam before a crescendo of strings swells and hits.

Track 10 (All Together) - a relaxing piece which is sort of like a redux of track 9.

Track 11 (Moments of Clairvoyance) - breezy and airy sounding with a gentle wind chimey sound.

Track 12 (An Unknown World) - creepy and unsettling as a quick rhythmic mood sets in with heavy synthesiser sounds wend their way in and out. This track wouldn't be out of place in a John Carpenter film as it fits his ouvre.

Track 13 (Mysteries of the Universe) - upbeat funk with wailing guitar and jazzy brassy freestyling.

Track 18 (Imminent Danger) - sounds like an end of level boss from a PS1 game which is no bad thing. Heavy drums and waning guitar give way to moody rhythmic guitar.

Track 19 (Musical Bridges)- This track is a collection of 5 to 10 second bridged that are dramatic and concluded fight or action sequences. They are dramatic and bombastic, ending with a flourish.

Overall, there are plenty of tracks here for Jayce fans but the track that I most miss due to its omission is the darkly sinister driving imperial march sounding one that is reminiscent of St. Elmo's Fire/ La Passage Secret from the MCOG soundtrack. It was the track used when a discovery was made and is one of the most spine tingling tracks from the show and the Jayce equivalent, which shares a lot of the same DNA, is missing too. I’ll link it below so you can have a listen to both tracks.

Battle Angel Alita: Iron City- Book Review

I've been a Battle Angel Alita fan ever since I was knee high to a grasshopper (I'm now 39 so that's a fair amount of time) and when the movie dropped it was with a sense of trepidation that I watched it in the cinema. I went in expecting the worst as Hollywood hadn't done manga and anime adaptations any favours. Often they were notoriously bad (just think of Death Note, Blood: The Last Vampire, Priest and Dragon Ball Evolution *shudders*) or merely passable (think Ghost in the Shell), however I was pleasantly surprised when Alita: Battle Angel was really rather good and remained true to the source material.

I have the entire collection but the eagle eyes among you might notice the ‘Mars Chronicle’ series missing… it’s in storage and I don’t have a picture to hand but I do have them. Check the review of the series in the links below.

I have the entire collection but the eagle eyes among you might notice the ‘Mars Chronicle’ series missing… it’s in storage and I don’t have a picture to hand but I do have them. Check the review of the series in the links below.

So it was with a renewed sense of optimism that I approached 'The Iron City' by Pat Cadigan which is the prequel novel of the movie. Now this isn't the novelisation of the movie but rather events before the movie takes place. Some details are taken from the graphic novel series and stitched together into more a more concisely readable, cohesive whole for those who may be unfamiliar with Yukito Kishiro's sprawling Gunnm series (which has over 30 graphic novels as of Oct 2020). I have all the graphic novels but as the series is nearly 30 years old even I can't remember all the details and so this novel is a good primer for old guard Alita’s Army fans like me but also for a newer audience who may only have met the character on the silver screen or maybe seen the one off OVA from the late 80s.

Cadigan is obviously a fan of the comic series and from the huge cast of characters focuses on Vector, Hugo, Shirin and Ido. The main story here deals with Hugo's crew stealing Ido's super chip which reduces lag between the brain signal and robotic parts. Cadigan looks at the hierarchy that exists within the Scrapyard and details the machinations of corruption and influence as we see how Vector is able to control and maintain influence, he's a fixer and can get what you want... at a price.

In this dog eat dog world we get a deeper insight into Hugo’s motivations. He aspires to ascend to Tiphares/ Zalem, the floating city due to a tragic backstory that is deftly handled. His role as the de facto gang leader who is trying to get a million credits to buy his way to the floating city is an interesting journey to follow but it is how Cadigan handles Ido that deserves special mention. We get to hear his inner turmoil about doing the right thing whilst having regret about his frayed relationship with his wife, Shirin. Other peripheral characters from the comics are given a chance to shine too and some have their roles and relationships tweaked but it still makes sense in this world.

Cadigan does a great job of recreating an immersive world from the huge comic series and making it palatable for a YAA audience. As a reader of Haruki Murakami and David Mitchel (Cloud Atlas) don't go in expecting florid magical surrealist flights of fancy or florid language or prose but the novel is effective and well worth a read as it adds to the larger tapestry of Kishiro’s world.

LINK- Alita: Battle Angel Movie Review

LINK- Battle Angel Alita: Mars Chronicle Vol. 3- Comic Review

LINK- Battle Angel Alita: Mars Chronicle Vol. 2- Comic Review

LINK- Battle Angel Alita: Mars Chronicle Vol. 1- Comic Review

LINK- Battle Angel Alita: And So It Ends

LINK- The Moomins 80's Soundtrack Vinyl Review

LINK- Inspector Gadget Retro Soundtrack Review

LINK- Ulysses 31 Retro Soundtrack Review

LINK- The Mysterious Cities of Gold Retro Soundtrack Review

LINK- Sonic Mania Video Game Vinyl Soundtrack

LINK- Thomas Was Alone Video Game Vinyl Soundtrack Review

LINK- Akira Soundtrack Vinyl Review

Children of the Stones- BBC Podcast Drama Review

The ‘Children of the Stones’ audio podcast is a modern retelling of the classic spooky 1977 children's series and book. I watched the original series in 2015 after hearing lots of people talking about how wonderful and scary the series was and how formative it was in their childhood so I thought if give it a go. I wasn't disappointed and became an instant fan. The general premise is simple- an archaeometrist (person who looks at carbon dating, mathematics and other data to study historical objects and sites) and his teenage son move to Milbury, a village framed by an ancient stone circle. Over the course of a few weeks the new visitors discover that the town is hiding a dark secret and things are not as they seem as people seem unnaturally happy and cheerful (Yup Toto, we were not in Barking anymore)

The original show dealt with heady concepts like time loops, predetermination and time travel but what really got me was the eerie atmosphere and the sense of unease. I was surprised it was a show aimed at kids as it is genuinely unnerving and gets under your skin. So it was with some excitement (and some trepidation) that I listened to the new audio production; would the drama podcast be as good as the series?

Well, the high calibre of voice acting and moody sound design meant that the creeping dread of the original series has been retained. The sonorous, cacophonous sound design gives the whole podcast an unsettling atmosphere which is perfect for the subject matter of old world magic and eldritch otherwordly beings- it drew me right into the world of Milbury again. The story itself remains pretty much the same but the main protagonist, Matthew, is now a girl called Mia. There are also a few mod-cons added to place it in a more current setting; mentions of WiFi, podcasts and mobile phones don't alter the wider story but does give Mia a reason to be carrying out research for her podcast about unusual and paranormal activities.

This is a very British show and when phrases like piss off, bugger me and arse are all dropped it makes me chuckle and proud to be British (in spite of Brexit).

Overall, I thoroughly enjoyed the 2 or so hours I had with the audio drama and would recommend it. It's no 'The Sandman' but then it's production budget is significantly smaller and it doesn't have an all-star cast, but with a solid story and earnest cast, 'Children of the Stones' is well worth a listen. Oh, Happy Day!

Children of the Stones- Podcast Drama Review

Carmen Sandiego- Complete Season 3 Review

It's been a long wait since the cliffhanger end of season 2 but finally, after 12 months it's finally here, series 3 of Carmen Sandiego has dropped... sort of as this season is only 5 episodes long. Whether that is due to the fallout from Covid causing delays in production or whether it is a design choice to release the first part of the series to create excitement and have a short hiatus before showing the remaining episodes remains to be seen. Either way, the episodes on show are excellent as Carmen tries to find the identity of her mother whilst VILE promotes some new recruits to bring la femme rouge down. We have adventures in Mexico City with a luchadora, a couple of Halloween and Dios De Los Muertos themed episodes, an episode in Venice and the final cliffhanger based in London.

The series continues the usual outstanding capers with beautifully balletic battles between Carmen and VILE recruits which are all wonderfully timed to music and showcase stunning cinematography. The artistry in the animation is still very beautiful and singular, all angles and edges with chromatic colouring but what really shines is the familial warmth of the unconventional surrogate family supporting Carmen in the search for her mother. I would also like to give a shout out to the designers of Carmen's wardrobe as her Halloween party witch costume is amazing and super cute but the rest of her costumes and disguises are also excellent.

So once again, Series 3 changes the status quo and continues the already sterling work from previous seasons. Carmen Sandiego is a series not to be missed!

LINK- Carmen Sandiego- Complete Series 1 Review

LINK- Carmen Sandiego- Complete Series 2 Review

LINK- Scooby Doo: Mystery Incorporated Season 1 Review

LINK- Scooby Doo: Mystery Incorporated Season 2 Review

LINK- Gravity Falls Complete Series Review

LINK- She-Ra and the Princesses of Power Season 1 Review

LINK- She-Ra and the Princesses of Power Season 2 Review