Amiibos and the Rise of Swag

For many our possessions become extensions of the self which we use to signal to others and ourselves who we are and what our interests are. However our relationship with our stuff is in a state of flux. For many book and music collections are stored on the cloud, no longer taking up space on dusty shelves. This flux is no longer confined to mere material possessions but also to our identity, we carefully construct our online profiles; choosing the best pictures, the funniest or most profound status updates and informing everyone of how wonderful (or not) our lives are. The self has become extended into technology, with the different online services acting as a memory bank.

Now unless you have been living under a rock you have probably heard the great furore surrounding Nintendo's Amiibos. For those who have been under said rock Amiibos are the Big N's foray into 'toys-to-life' gaming accessory business that also includes Activision’s Skylanders and Disney’s Infinity. These pieces of plastic have been spectacularly popular, but the issue surrounds supply and how many of the figures were on a limited run and are fetching incredibly high prices, some figures originally cost about $12.99 but are selling on ebay for over $70. Surprisingly, or not maybe, most of the people who purchase Amiibo's are the older males, most in their 30's. Why is that? It can't all be due to resale value or collecting for the future (like Beanie Baby speculators).

What I'm looking at in this article is the demand for the Amiibos and not just the Amiibos, but the rise in just 'stuff' in gaming. Amiibos are just one aspect which has seen a rise in physical products. Many people were proclaiming the end of gaming consumables, what with the move towards a digital only future where entertainment is consumed via online services however this is patently not true. I believe that there is a reason for this rise in demand for stuff. People want to show their affiliation and affection for their hobbies, its the reason I buy physical comics, magazines and games. Also it may be due to Kickstarter and the need to own something tangible, maybe the game will be crap but at least you got a cloth map, figure or limited edition card!

I love Amiibos, its great owning an official Nintendo product but there is also an issue where scalpers, like ticket touts, have artificially led to inflated prices... the issue is exacerbated by the limited run of Amiibos. First world problems for sure but  I love the chase of finding certain Amiibos, I don't want all of them but there are definite characters I want. I keep them in a box as I am a collector but am not 'that guy' that buys multiple copies of figures I already have and then resell them at a higher price.

Living in a small apartment with my wife and child I have had to de-clutter, and I'm sure that this is true for many people, but our relationship with our possessions remains as important as ever although the nature of the relationship is changing. I'm sure we all know people who have a huge Steam library of games they have downloaded but never played, or tonnes of albums bought on iTunes which haven't been listened to, or albums purchased on vinyl even though they don't have a record player. We all dream of some halcyon future where our past-times and pleasures will be revisited and so until we can let go we will buy stuff and that's okay.

LINK- Wired Article What Nintendo Did Right And Wrong With It's Amiibo Figurines

LINK- Article Vinyl: The Return of a Format

Why I Collect

The internet age with all the social networking that entails has changed the hobby of collecting. Before it might have been just a few people who knew about someones collection but now with YouTube, Twitter, Instagram and blogging you can share your  collection online for all to see. But why do people collect? There are typically two types of collectors, the ones who collect to display and those that collect to play. Often the people who display are after sealed (mint) games or perhaps after a complete series or collection. Those who collect to play choose the games for the nostalgia and curiosity factor.

I collect games for the same reason other people might collect art- I appreciate and admire the craft and I want them. There is also a mix of nostalgia and the promise I made to my younger self that when I got older I would buy loads of games and all that I missed out on. I occasionally play the games I have in my collection, for the last 15 or so years the games I've really enjoyed I've kept. For me it's the idea of some halcyon future where I have free time to revisit these games, even though I don't have some of the systems to play them anymore.

I also collect games for completion, for example I have Final Fantasy 6 to 9 on the PS1 and would like to acquire the rest of the collection. Not because I'm a big Final Fantasy fan, although I do like the series, but because I just think it looks neater. It sounds strange but I am also a comic collector and so having an unfinished series seems wrong to me. I have already explained the pains I went through to finish the Battle Angel Alita collection even though the series had lost its appeal years ago for me. It may be difficult to understand but unless you are a collector it is hard to explain. So why do you collect and what do you collect?