In my youth spending 4/5 hours gaming was not a problem, in fact I'd occasionally pull all-nighters with my friends, getting our University work done during the afternoon and playing classic games like Mario Kart until the next day. These 12/ 13 hour binges were fine back then but now I have priorities so 4/5 hours of my time is a big deal.
The reason I'm writing this article is because I was reading about gaming related deaths, y'know, the ones you hear about occasionally in the media and normally from South East Asia where someone has died whilst gaming due to not eating or going to the toilet for 3 days etc.
I'm not that hardcore anymore due to time and family constraints but it does get you thinking that with the addictive nature of gaming and MMO games which you could potentially play forever, does something need to be done to promote healthy gaming?
In South Korea they have passed the 'Cinderella Law' which prohibits people under the age of 18 from being in an internet cafe after midnight (internet cafes being the way most people in South Korea play games due to the fact it is cheap and convenient). In England I worry about how much time the children I teach spend playing video games. Don't get me wrong, when I was their age I spent hours and hours playing video games but I also went outside a lot to the park and hung out with my friends, going to the cinema, playing on our bikes etc. As society becomes more afraid of letting their children play outside are we going to have a generation of unfit children who succumb to chronoslip? Time will tell... As for me I'm off to plough more hours into Dark Souls, only 8 hours in and I've barely made progress.
LINK- Simon Parkin's Article 'The Sometimes Fatal Attraction of Video Games'