Call of Cthulhu- Video Games As Art
In these interesting times that we are living in, it’s easy to go dystopian and apocalyptic, thinking the end of the world is nigh! However, it shall all pass and we shall be the better for it. I prefer my brand of ‘end of days’ talk to be pure cosmicism; the sad realisation and existential dread that we humans are insignificant beings in the larger scheme of things with no power to change anything in the vast, indifferent universe that surrounds us. Yup, I’m a H.P. Lovecraft fan, not his racism or outdated and bigoted views on miscegenation of course which are problematic to say the least, but his horror writing. The concept that the protagonists in his stories never win as they face entities beyond their comprehension is thrilling and the ‘Call of Cthulhu’ video game taps into that. It’s a AA game (like a B-Movie but a video game in that it’s not quote ‘indie’ but not a heavy hitter either) and in this game the story is king. It’s a weird tale of an island, a mysterious fire, cults and Cthulhu… of course, Cthulhu. At about 10 hours the game doesn’t stick around but it is interesting and the story will keep you intrigued until the end. Check out screenshots from my play through.