Ghost of Tsushima- Videogames As Art
Over the past year, I've been overwhelmed with the sheer choice of amazing AAA games. I working my way through the unholy trinity: Elden Ring (167 hours), God of War: Ragnarok (31 hours) and Horizon Zero Dawn: Forbidden West (31 hours). I found myself at a bit of a loose end after completing these and, after taking a bit of break, thought I’d work my way through games I’d had my eyes on but never got around to. So, I bought and played through Ghost of Tsushima, an Akira Kurosawa inspired open-world game. I loved the experience and thought the clever hidden HUD, which used the wind to guide you, was an ingenious idea. I enjoyed the story and though the story of growth of protagonist Jin was very well done.
Here are some screenshots from my playthrough: